#Custom Objects ripped from Hadal Trench's Custom Objects by Ninferno!
#All credit to their work, which is used here with explicit permission from Ninferno.
#Used in Submerged Shipwreck (Mini)

FREESLOT
MT_TubeCoral
MT_LongCoral
MT_SmallWeed
MT_TallWeed
S_TUBECORAL
S_LONGCORAL
S_SMALLWEED
S_TALLWEED
SPR_HTCA
SPR_HTCB
SPR_HTCC
SPR_HTCD


Object MT_TUBECORAL
MapThingNum = 3390
SpawnState = S_TUBECORAL
Deathstate = S_NULL
Height = 1*FRACUNIT
Radius = 1*FRACUNIT 
Flags = MF_SCENERY|MF_NOGRAVITY|MF_NOCLIP

Object MT_LONGCORAL
MapThingNum = 3391
SpawnState = S_LONGCORAL
Deathstate = S_NULL
Height = 1*FRACUNIT
Radius = 1*FRACUNIT 
Flags = MF_SCENERY|MF_NOGRAVITY|MF_NOCLIP

Object MT_SMALLWEED
MapThingNum = 3392
SpawnState = S_SMALLWEED
Deathstate = S_NULL
Height = 1*FRACUNIT
Radius = 1*FRACUNIT 
Flags = MF_SCENERY|MF_NOGRAVITY|MF_NOCLIP

Object MT_TALLWEED
MapThingNum = 3393
SpawnState = S_TALLWEED
Deathstate = S_NULL
Height = 1*FRACUNIT
Radius = 1*FRACUNIT 
Flags = MF_SCENERY|MF_NOGRAVITY|MF_NOCLIP

State S_TUBECORAL
SpriteName = SPR_HTCA
SpriteFrame = A
Duration = -1
Action None
Next = S_TUBECORAL

State S_LONGCORAL
SpriteName = SPR_HTCB
SpriteFrame = A
Duration = -1
Action None
Next = S_LONGCORAL

State S_SMALLWEED
SpriteName = SPR_HTCC
SpriteFrame = A
Duration = -1
Action None
Next = S_SMALLWEED

State S_TALLWEED
SpriteName = SPR_HTCD
SpriteFrame = A
Duration = -1
Action None
Next = S_TALLWEED

