freeslot("SKINCOLOR_NOISE", "SKINCOLOR_BOISE", "SKINCOLOR_ROISE", "SKINCOLOR_POISE", "SKINCOLOR_REVERSE", "SKINCOLOR_CRITIC", "SKINCOLOR_OUTLAW", "SKINCOLOR_ANTIDOISE", "SKINCOLOR_FLESHEATER", "SKINCOLOR_SUPER", "SKINCOLOR_FASTPORCUPINE", "SKINCOLOR_FEMININESIDE", "SKINCOLOR_REALDOISE", "SKINCOLOR_FORESTGOBLIN" ) skincolors[SKINCOLOR_NOISE] = { name = "Noise", ramp = {84,84,84,84,66,66,66,66,66,66,66,66,66,66,66,66}, invcolor = SKINCOLOR_ORANGE, invshade = 84, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_BOISE] = { name = "Boise", ramp = {134,134,134,134,66,66,66,66,66,66,66,66,66,66,66,66}, invcolor = SKINCOLOR_ORANGE, invshade = 132, chatcolor = V_SKYMAP, accessible = true } skincolors[SKINCOLOR_ROISE] = { name = "Roise", ramp = {35,35,35,35,66,66,66,66,66,66,66,66,66,66,66,66}, invcolor = SKINCOLOR_ORANGE, invshade = 35, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_POISE] = { name = "Poise", ramp = {163,163,163,163,66,66,66,66,66,66,66,66,66,66,66,66}, invcolor = SKINCOLOR_ORANGE, invshade = 163, chatcolor = V_PURPLEMAP, accessible = true } skincolors[SKINCOLOR_REVERSE] = { name = "Reverse", ramp = {66,66,66,66,84,84,84,84,84,84,84,84,84,84,84,84}, invcolor = SKINCOLOR_ORANGE, invshade = 66, chatcolor = V_BROWNMAP, accessible = true } skincolors[SKINCOLOR_CRITIC] = { name = "Critic", ramp = {37,37,37,37,113,113,113,113,113,113,113,113,113,113,113,113}, invcolor = SKINCOLOR_ORANGE, invshade = 37, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_OUTLAW] = { name = "Outlaw", ramp = {70,70,70,70,66,66,66,66,66,66,66,66,66,66,66,66}, invcolor = SKINCOLOR_ORANGE, invshade = 70, chatcolor = V_BROWNMAP, accessible = true } skincolors[SKINCOLOR_ANTIDOISE] = { name = "AntiDoise", ramp = {202,202,202,202,134,134,134,134,134,134,134,134,134,134,134,134}, invcolor = SKINCOLOR_ORANGE, invshade = 202, chatcolor = V_ROSYMAP, accessible = true } skincolors[SKINCOLOR_FLESHEATER] = { name = "FleshEater", ramp = {219,219,219,219,0,0,0,0,0,0,0,0,0,0,0,0}, invcolor = SKINCOLOR_ORANGE, invshade = 84, chatcolor = V_WHITEMAP, accessible = true } skincolors[SKINCOLOR_SUPER] = { name = "Super", ramp = {0,0,0,0,84,84,84,84,84,84,84,84,84,84,84,84}, invcolor = SKINCOLOR_ORANGE, invshade = 0, chatcolor = V_WHITEMAP, accessible = true } skincolors[SKINCOLOR_FASTPORCUPINE] = { name = "FastPorcupine", ramp = {163,163,163,163,35,35,35,35,35,35,35,35,35,35,35,35}, invcolor = SKINCOLOR_ORANGE, invshade = 163, chatcolor = V_PURPLEMAP, accessible = true } skincolors[SKINCOLOR_FEMININESIDE] = { name = "FeminineSide", ramp = {202,202,202,202,35,35,35,35,35,35,35,35,35,35,35,35}, invcolor = SKINCOLOR_ORANGE, invshade = 202, chatcolor = V_ROSYMAP, accessible = true } skincolors[SKINCOLOR_REALDOISE] = { name = "RealDoise", ramp = {134,134,134,134,202,202,202,202,202,202,202,202,202,202,202,202}, invcolor = SKINCOLOR_ORANGE, invshade = 134, chatcolor = V_SKYMAP, accessible = true } skincolors[SKINCOLOR_FORESTGOBLIN] = { name = "ForestGoblin", ramp = {70,70,70,70,35,35,35,35,35,35,35,35,35,35,35,35}, invcolor = SKINCOLOR_ORANGE, invshade = 113, chatcolor = V_GREENMAP, accessible = true }