FREESLOT
SPR_PRCH
sfx_FHPRCH
S_PRCHIDLE

STATE S_PRCHIDLE
SpriteName = SPR_PRCH
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_PRCHIDLE

FOLLOWER
Name = Pirate's_Charm
Icon = ICOFPRCH
Category = L.O.Z.WindWaker
HornSound = DSFHPRCH
DefaultColor = turquoise
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 1*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 40*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_PRCHIDLE
