Freeslot
MT_BELTSTAT
S_BELTSTAT
SPR_BETS

Object MT_BELTSTAT
#$Name Bell Tower Statue
#$Sprite BETSA0
#$Category Bell Tower
MapThingNum = 3920
SpawnState = S_BELTSTAT
Radius = 80*FRACUNIT 
Height = 430*FRACUNIT
Flags = MF_SOLID
SpawnHealth = 1000

State S_BELTSTAT
SpriteName = BETS
SpriteFrame = A
Duration = -1
