Level Y0
LevelName = Jade Valley
Music = MP_SUN
SkyNum = 1
TypeOfLevel = Arena,Survival
NextLevel = Y1
SelectHeading = Confused
Lua.BattleItems_LocalRate = 30
Lua.BattleItems_GlobalRate = 30
Lua.BattleItems_SuperRing = 2
Lua.BattleItems_Ring = 5

Level Y1
LevelName = Noxious Factory
Music = THZ1
SkyNum = 4
TypeOfLevel = Arena,Survival
NextLevel = Y2
SelectHeading = Confused
Lua.BattleItems_LocalRate = 30
Lua.BattleItems_GlobalRate = 30
Lua.BattleItems_SuperRing = 5
Lua.BattleItems_Ring = 5


Level Y2
LevelName = Tidal Palace
Music = DSZ2
SkyNum = 7
TypeOfLevel = Arena,Survival
NextLevel = Y3
SelectHeading = Confused
Lua.BattleItems_LocalRate = 30
Lua.BattleItems_GlobalRate = 30
Lua.BattleItems_SuperRing = 1
Lua.BattleItems_Ring = 5
Lua.BattleItems_S3Bubble = 2
Lua.BattleItems_Elemental = 2

Level Y3
LevelName = Thunder Citadel
Music = CEZ2
Weather = 1
SkyNum = 10
TypeOfLevel = Arena,Survival
NextLevel = Y4
SelectHeading = Confused
Lua.BattleItems_LocalRate = 30
Lua.BattleItems_GlobalRate = 30
Lua.BattleItems_SuperRing = 1
Lua.BattleItems_Ring = 5

Level Y4
LevelName = Desolate Twilight
Music = MP_DES
SkyNum = 21
TypeOfLevel = Arena,Survival
NextLevel = Y5
SelectHeading = Confused
Lua.BattleItems_LocalRate = 30
Lua.BattleItems_GlobalRate = 30
Lua.BattleItems_SuperRing = 1
Lua.BattleItems_Ring = 5
Lua.Author = STJR, Ice Face

