Freeslot
SFX_WTCH01
SFX_WTCH02
MT_WITCHCART
S_WITCHCART
SPR_WEND

Object MT_WITCHCART
#$name Witchcart
#$Sprite WEND
#$Category Twisted Mansion Assets
MapThingNum = 3373
SpawnState = S_WITCHCART
Radius = 12*FRACUNIT 
Height = 104*FRACUNIT
Flags = MF_SCENERY|MF_SOLID


State S_WITCHCART
SpriteName = WEND
SpriteFrame = A
Duration = -1