// Texture definitions generated by SLADE3
// on Sun Jun 16 16:55:20 2024

Texture "BEANG01", 416, 26
{
	Patch "BEANG01", 0, 0
}

Texture "BEANM01", 80, 80
{
	Patch "BEANM01", 0, 0
}

Texture "BEANM02", 320, 318
{
	Patch "BEANM02", 0, 0
}

Texture "BEANFLS1", 10, 128
{
	Patch "BEANFLS1", 0, 0
}

Texture "BEANFLS2", 10, 128
{
	Patch "BEANFLS1", 0, 0
	{
		FlipX
	}
}

Texture "BEANFLR1", 256, 256
{
	Patch "BEANFLR1", 0, 0
}

Texture "BEANFLR2", 256, 256
{
	Patch "BEANFLR2", 0, 0
}

Texture "BEANFLR3", 64, 64
{
	Patch "BEANFLR3", 0, 0
}

Texture "BEANFLR4", 64, 64
{
	Patch "BEANFLR4", 0, 0
}

Texture "BEANRK01", 64, 36
{
	Patch "BEANRK01", 0, 0
}

Texture "BEANRK02", 64, 36
{
	Patch "BEANRK02", 0, 0
}

Texture "BEANRKWL", 64, 1440
{
	Patch "BEANRK01", 0, 184
	Patch "BEANRK01", 0, 796
	Patch "BEANRK01", 0, 288
	Patch "BEANRK01", 0, 900
	Patch "BEANRK01", 0, 144
	Patch "BEANRK01", 0, 756
	Patch "BEANRK01", 0, 432
	Patch "BEANRK01", 0, 1044
	Patch "BEANRK01", 0, 36
	Patch "BEANRK01", 0, 648
	Patch "BEANRK01", 0, 0
	Patch "BEANRK01", 0, 612
	Patch "BEANRK01", 0, 324
	Patch "BEANRK01", 0, 936
	Patch "BEANRK01", 0, 180
	Patch "BEANRK01", 0, 792
	Patch "BEANRK01", 0, 468
	Patch "BEANRK01", 0, 1080
	Patch "BEANRK01", 0, 72
	Patch "BEANRK01", 0, 684
	Patch "BEANRK01", 0, 360
	Patch "BEANRK01", 0, 972
	Patch "BEANRK01", 0, 216
	Patch "BEANRK01", 0, 828
	Patch "BEANRK01", 0, 504
	Patch "BEANRK01", 0, 1116
	Patch "BEANRK01", 0, 1224
	Patch "BEANRK01", 0, 108
	Patch "BEANRK01", 0, 720
	Patch "BEANRK01", 0, 396
	Patch "BEANRK01", 0, 1008
	Patch "BEANRK01", 0, 252
	Patch "BEANRK01", 0, 864
	Patch "BEANRK01", 0, 540
	Patch "BEANRK01", 0, 1152
	Patch "BEANRK01", 0, 1260
	Patch "BEANRK01", 0, 576
	Patch "BEANRK01", 0, 1188
	Patch "BEANRK01", 0, 1296
	Patch "BEANRKPT", 0, 1404
	Patch "BEANRK0D", 0, 1332
}

Texture "BEANCHK1", 6, 7
{
	Patch "BEANCHK1", 0, 0
}

Texture "BEANBLU1", 2, 2
{
	Patch "BEANBLU1", 0, 0
}

Texture "BEANWA01", 70, 66
{
	Patch "BEANWA01", 0, 0
}

Texture "BEANWA02", 70, 66
{
	Patch "BEANWA02", 0, 0
}

Texture "BEANWA03", 128, 128
{
	Patch "BEANWA03", 0, 0
}

Texture "BEANWA04", 64, 48
{
	Patch "BEANWA04", 0, 0
}

Texture "BEANWA05", 128, 96
{
	Patch "BEANWA05", 0, 0
}

Texture "BEANWA06", 64, 32
{
	Patch "BEANWA06", 0, 0
}

Texture "BEANWA07", 64, 64
{
	Patch "BEANWA07", 0, 0
}

Texture "BEANWA08", 32, 32
{
	Patch "BEANWA08", 0, 0
}

Texture "BEANPOLE", 16, 240
{
	Patch "BEANPLE2", 0, 160
	Patch "BEANPLE3", 0, 172
	Patch "BEANRKPT", -24, 204
	Patch "BEANPLE1", 0, 0
	Patch "BEANPLE2", 0, 16
	Patch "BEANPLE2", 0, 96
	Patch "BEANPLE2", 0, 32
	Patch "BEANPLE2", 0, 112
	Patch "BEANPLE2", 0, 96
	Patch "BEANPLE2", 0, 48
	Patch "BEANPLE2", 0, 112
	Patch "BEANPLE2", 0, 64
	Patch "BEANPLE2", 0, 128
	Patch "BEANPLE2", 0, 80
	Patch "BEANPLE2", 0, 144
}

Texture "BEANCNVR", 105, 256
{
	Patch "BEANRKPT", 0, 184
	Patch "BEANRKPT", 0, 112
	Patch "BEANRKPT", 0, 40
	Patch "BEANRKPT", 0, 148
	Patch "BEANRKPT", 0, 76
	Patch "BEANRKPT", 0, 4
	Patch "BEANPLE2", 0, 176
	Patch "BEANRKPT", 41, 184
	Patch "BEANRKPT", 41, 112
	Patch "BEANRKPT", 41, 40
	Patch "BEANRKPT", 41, 148
	Patch "BEANRKPT", 41, 76
	Patch "BEANRKPT", 41, 4
	Patch "BEANPLE3", 0, 188
	Patch "BEANRKPT", 0, 220
	Patch "BEANRKPT", 41, 220
	Patch "BEANPLE1", 0, 16
	Patch "BEANPLE2", 0, 32
	Patch "BEANPLE2", 0, 96
	Patch "BEANPLE2", 0, 48
	Patch "BEANPLE2", 0, 112
	Patch "BEANPLE2", 0, 112
	Patch "BEANPLE2", 0, 64
	Patch "BEANPLE2", 0, 128
	Patch "BEANPLE2", 0, 80
	Patch "BEANPLE2", 0, 144
	Patch "BEANPLE2", 0, 96
	Patch "BEANPLE2", 0, 160
	Patch "BEANCNV1", 0, 0
	Patch "BEANCNV1", 35, 0
	Patch "BEANCNV1", 70, 0
}

Texture "BEANFNSH", 208, 384
{
	Patch "BEANFINS", 0, 288
	Patch "BEANVN1", 5, 296
	Patch "BEANVN1", 180, 296
	{
		FlipX
	}
	Patch "BEANVN2", 0, 230
	Patch "BEANVN2", 178, 230
	{
		FlipX
	}
	Patch "BEANVN3", 1, 164
	Patch "BEANVN3", 179, 164
	{
		FlipX
	}
	Patch "BEANVN3", 0, 98
	Patch "BEANVN3", 178, 98
	{
		FlipX
	}
	Patch "BEANVN3", 0, 32
	Patch "BEANVN3", 178, 32
	{
		FlipX
	}
	Patch "BEANVN3", 0, -34
	Patch "BEANVN3", 178, -34
	{
		FlipX
	}
}

Texture "BEANGRT1", 24, 24
{
	Patch "BEANGRT1", 0, 0
}

Texture "BEANGRT2", 24, 40
{
	Patch "BEANGRT2", 0, 0
}

Texture "BEANSGN1", 128, 96
{
	Patch "BEANSGN1", 0, 0
}

Texture "BEANSGN2", 128, 96
{
	Patch "BEANSGN2", 0, 0
}

Texture "BEANSGN3", 128, 96
{
	Patch "BEANSGN3", 0, 0
}

Texture "BEANSGN4", 128, 96
{
	Patch "BEANSGN4", 0, 0
}

Texture "BEANSGN5", 128, 96
{
	Patch "BEANSGN5", 0, 0
}

Texture "BEANSGN6", 128, 96
{
	Patch "BEANSGN6", 0, 0
}

Texture "BEANMCHR", 64, 528
{
	Patch "BEANMCHR", 0, 0
}

Texture "BEANMCHL", 64, 528
{
	Patch "BEANMCHR", 0, 0
	{
		FlipX
	}
}

Texture "BEANMCHS", 256, 528
{
	Patch "BEANMCHS", 0, 0
}

Texture "BEANMCHF", 128, 192
{
	Patch "BEANMCHF", 0, 0
}

Texture "BEANGRF1", 128, 128
{
	Patch "BEANGRF1", 0, 0
}

Texture "BEANMUD", 32, 32
{
	Patch "BEANMUD", 0, 0
}

// End of texture definitions
