Level T1
Levelname = Forest?
SelectHeading = Tails Doll Part
Act = 1
Keywords = TDF1
Weather = PRECIP_STORM
Music = TDF0
TypeOfLevel = Singleplayer,Co-op
NextLevel = T2
SkyNum = 8
RecordAttack = true
SaveGame = true
LevelSelect = 1
PreCutsceneNum = 1
SaveGame = true
SkyboxScale = 64
TitleCardActDiamond = TDFRST
Lua.td_forest = true

Level T2
Levelname = Forest?
SelectHeading = Tails Doll Part
SubTitle = Tails Doll Attack
Act = 2
Keywords = TDF2
Music = VSEXE
Weather = PRECIP_STORM
StartRings = 3
TypeOfLevel = Singleplayer,Co-op
NextLevel = T3
SkyNum = 8
RecordAttack = false
BonusType = Boss
PreCutsceneNum = 2
SaveGame = true
SkyboxScale = 1
LevelSelect = 2
SaveGame = true
SkyboxScale = 32
ForceResetMusic = On
WarningTitle = true
TitleCardActDiamond = TDCSTE

Level T3
Levelname = Forest?
Act = 3
SelectHeading = Tails Doll Part
SubTitle = Cutscene
Keywords = TDF3
Music = GEND
TypeOfLevel = Singleplayer,Co-op
SkyNum = 8
Weather = PRECIP_STORM
SaveGame = true
RecordAttack = false
LevelSelect = 3
NextLevel = T4
SaveGame = true
SkyboxScale = 64
TitleCardActDiamond = FCKYU
Lua.Cutscene = true

Level T4
Levelname = Forest?
Act = 4
SelectHeading = Tails Doll Part
SubTitle = ESCAPE!
Keywords = TDF4
Music = CHSE
TypeOfLevel = Singleplayer,Co-op
SkyNum = 8
PreCutsceneNum = 9
StartRings = 1
Countdown = 100
NextLevel = T5
RecordAttack = true
SaveGame = true
LevelSelect = 4
SaveGame = true
SkyboxScale = 64
TitleCardActDiamond = TDHUB
Lua.td_escape = true

Level T5
Levelname = Forest?
Act = 5
SelectHeading = Tails Doll Part
SubTitle = ESCAPE PART2!
Keywords = TDF5
Music = CHSE2
TypeOfLevel = Singleplayer,Co-op
SkyNum = 8
Countdown = 40
NextLevel = T8
RecordAttack = false
SaveGame = true
LevelSelect = 5
SaveGame = true
SkyboxScale = 64
TitleCardActDiamond = TDHUB
Lua.td_escape2 = true

Level T6
Act = 0
TypeOfLevel = Singleplayer,Co-op
LevelSelect = 6
RecordAttack = false
SaveGame = true
CutsceneNum = 7
NoZone = true
LUA.tdbad = true

Level T7
Act = 0
TypeOfLevel = Singleplayer,Co-op
LevelSelect = 7
RecordAttack = false
SaveGame = true
CutsceneNum = 8
NoZone = true
LUA.tdworst = true

Level T8
Levelname = Final Forest?
SelectHeading = Tails Doll Part
SubTitle = Forest?
Act = 6
Keywords = TDF6
Weather = PRECIP_STORM
Music = TDF6
TypeOfLevel = Singleplayer,Co-op
NextLevel = 1101
SkyNum = 8
RecordAttack = true
SaveGame = true
LevelSelect = 6
CutsceneNum = 3
SaveGame = true
SkyboxScale = 64
TitleCardActDiamond = TDFR6

Cutscene 1
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Name = TITLCUS1
Music = SHUB
Pic1Duration = 1000
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = 
Plot: Sonic,Tails and Knuckles went into the 
woods, or there was an unknown signal about 
a Dr. Robotnik, let's say it's a hike but
under this scheme, they decided to get 
a place in the middle of the forest 
made a fire and started here to warm up.
      #
Scene 2
Pic1Name = TITLCUS3
NumberOfPics = 1
Pic1Duration = 900
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = But some kind of glitch happened, 
the trio noticed it, they decided to leave 
this forest, but the main exit was. 
There is a secret exit, but we need 
to find it.
      #
Scene 3
Pic1Name = TITLCUS2
NumberOfPics = 1
Pic1Duration = 900
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Your task is players, 
save the trinity for one of the 
three characters. 
But you can take from the 
mods and from the secret, 
like etc.
      #

Cutscene 2
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Name = TDHEAD1
Pic1Duration = 35
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 0
SceneText =
#
Scene 2
NumberOfPics = 1
Pic1Name = TDHEAD1
Pic1Duration = 50
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 140
TextYPos = 160
Music = TDHELO
SceneText = Hello
#
Scene 3
NumberOfPics = 1
Pic1Name = TDHEAD2
Pic1Duration = 175
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 60
TextYPos = 160
SceneText = \A7Do you want to play with me?
#

Cutscene 3
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Duration = 60
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = 
      #
Scene 2
NumberOfPics = 1
Pic1Duration = 650
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = You are Escaped!!!!!!!!!
      #
Scene 3
NumberOfPics = 1
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
Music = _CREDS
SceneText = Congratulations, you passed for Good Ending!
      #

Cutscene 7
NumScenes 9
Scene 1
NumberOfPics = 1
Pic1Name = TDBAD1
Pic1Duration = 25
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText =
#
Scene 2
NumberOfPics = 1
Music = ITOG
Pic1Name = TDBAD1
Pic1Duration = 35
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText =
#
Scene 3
NumberOfPics = 1
Pic1Name = TDBAD1
Pic1Duration = 35
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = TDBAD2
Pic2Duration = 9
Pic2XCoord = 0
Pic2YCoord = 0
Pic3Name = TDBAD1
Pic3Duration = 9
Pic3XCoord = 0
Pic3YCoord = 0
Pic4Name = TDBAD2
Pic4Duration = 9
Pic4XCoord = 0
Pic4YCoord = 0
Pic5Name = TDBAD1
Pic5Duration = 9
Pic5XCoord = 0
Pic5YCoord = 0
Pic6Name = TDBAD2
Pic6Duration = 9
Pic6XCoord = 0
Pic6YCoord = 0
Pic7Name = TDBAD1
Pic7Duration = 80
Pic7XCoord = 0
Pic7YCoord = 0
TextXPos = 8
TextYPos = 48
Music = HYPNS
SceneText = 
#
Scene 4
NumberOfPics = 1
Music = EXEC
Pic1Name = TDBAD1
Pic1Duration = 800
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Tails Doll: You will belong to me. 
I have a special task for you. 
To kill everyone and make them slaves.
#
Scene 5
NumberOfPics = 1
Pic1Name = TDBAD3
Pic1Duration = 260
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Sonic.exe: To be executed. My Lord.
#
Scene 6
NumberOfPics = 1
Pic1Name = TDBAD4
Pic1Duration = 890
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Sonic.exe: (Looked at the player) 
Try to pass the game for a good ending. 
A Otherwise you will come to the bottom line 
to a bad ending.
#
Scene 7
NumberOfPics = 1
Music = EXEHA
Pic1Duration = 80
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = 
#
Scene 8
NumberOfPics = 1
Music = FRIEND
Pic1Name = FRIENDSD
Pic1Duration = 1080
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Unfortunately, Sonic.exe killed 
Sonic's friends. Also demonizing them as 
Puppets. After that, Sonic was unable to 
legitimize himself. He is now fully 
confined to the control of Sonic.exe.
#
Scene 9
NumberOfPics = 1
Music = BADEND
Pic1Duration = 880
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Congratulations:
you made it to the bad end. 
Please pass on the good one. 
I would be glad for that.
#

Cutscene 8
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = WORSTEND
Pic1Duration = 25
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText =
#
Scene 2
NumberOfPics = 1
Music = FRIEND
Pic1Name = WORSTEND
Pic1Duration = 1080
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 118
SceneText = Congratulations:
you passed on the worst ending. 
You'd better go for the good one.
Friends Sonic's is dead. Sonic is hypnosed 
by Tails Doll for tramsformation in 
Sonic.exe The Demon. Try your best if you can...
#

Cutscene 9
NumScenes 1
Scene 1
Music = SPINDH
NumberOfPics = 1
Pic1Name = TDESCAP1
Pic1Duration = 35
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = TDESCAP2
Pic2Duration = 9
Pic2XCoord = 0
Pic2YCoord = 0
Pic3Name = TDESCAP3
Pic3Duration = 9
Pic3XCoord = 0
Pic3YCoord = 0
Pic4Name = TDESCAP4
Pic4Duration = 9
Pic4XCoord = 0
Pic4YCoord = 0
Pic5Name = TDESCAP5
Pic5Duration = 9
Pic5XCoord = 0
Pic5YCoord = 0
Pic6Name = TDESCAP4
Pic6Duration = 9
Pic6XCoord = 0
Pic6YCoord = 0
Pic7Name = TDESCAP3
Pic6Duration = 9
Pic6XCoord = 0
Pic6YCoord = 0
Pic7Name = TDESCAP2
Pic6Duration = 9
Pic6XCoord = 0
Pic6YCoord = 0
Pic7Name = TDESCAP5
Pic7Duration = 80
Pic7XCoord = 0
Pic7YCoord = 0
TextXPos = 8
TextYPos = 48
SceneText = 
#