freeslot("SKINCOLOR_TSKYPURPLE") skincolors[SKINCOLOR_TSKYPURPLE] = { name = "T_Dusk", ramp = {0,0,128,128,145,146,147,147,183,183,184,184,185,186,187,187}, invcolor = SKINCOLOR_SKY, invshade = 0, chatcolor = V_SKYMAP, accessible = true } freeslot("SKINCOLOR_TBLACKGOLD") skincolors[SKINCOLOR_TBLACKGOLD] = { name = "T_RapperGold", ramp = {72,73,74,75,76,77,78,79,79,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_RUST, invshade = 0, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_TBLACKWHITE") skincolors[SKINCOLOR_TBLACKWHITE] = { name = "T_Zebra", ramp = {0,1,2,3,4,5,6,7,8,23,24,25,26,27,28,29}, invcolor = SKINCOLOR_MAGENTA, invshade = 0, chatcolor = V_GRAYMAP, accessible = true } freeslot("SKINCOLOR_TYELLOWBLACK") skincolors[SKINCOLOR_TYELLOWBLACK] = { name = "T_Bee", ramp = {72,72,73,73,74,75,76,77,78,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_PEACHY, invshade = 0, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_TBLUEPINK") skincolors[SKINCOLOR_TBLUEPINK] = { name = "T_Candyfloss", ramp = {0,128,129,130,131,132,133,134,135,200,201,202,203,204,205,206}, invcolor = SKINCOLOR_SILVER, invshade = 0, chatcolor = V_ROSYMAP, accessible = true } freeslot("SKINCOLOR_TBLUERED") skincolors[SKINCOLOR_TBLUERED] = { name = "T_Friendly", ramp = {32,33,34,35,36,37,38,39,40,153,154,155,156,157,158,159}, invcolor = SKINCOLOR_YELLOW, invshade = 0, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_TBROWNBROWNER") skincolors[SKINCOLOR_TBROWNBROWNER] = { name = "T_Raccoon", ramp = {229,230,231,232,233,234,235,236,237,245,246,247,248,249,250,251}, invcolor = SKINCOLOR_SILVER, invshade = 0, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_TCREAMBROWN") skincolors[SKINCOLOR_TCREAMBROWN] = { name = "T_ChocolateCream", ramp = {216,217,218,219,220,52,53,54,55,231,232,233,234,235,236,237}, invcolor = SKINCOLOR_ORANGE, invshade = 0, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_TCYANORANGE") skincolors[SKINCOLOR_TCYANORANGE] = { name = "T_Summertime", ramp = {0,1,120,120,121,122,123,124,125,52,53,54,55,56,57,58}, invcolor = SKINCOLOR_ORANGE, invshade = 0, chatcolor = V_AQUAMAP, accessible = true } freeslot("SKINCOLOR_TGREENPURPLE") skincolors[SKINCOLOR_TGREENPURPLE] = { name = "T_Taffy", ramp = {176,177,178,179,180,181,182,183,184,96,97,98,99,100,101,102}, invcolor = SKINCOLOR_APPLE, invshade = 0, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_TGREEYELLOW") skincolors[SKINCOLOR_TGREEYELLOW] = { name = "T_Lemonade", ramp = {80,81,82,83,83,72,73,74,75,96,97,98,99,100,101,102}, invcolor = SKINCOLOR_ROSY, invshade = 0, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_TORANGEBLACK") skincolors[SKINCOLOR_TORANGEBLACK] = { name = "T_Spookyween", ramp = {50,51,52,53,54,55,56,57,58,24,25,26,27,28,29,30}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_TPINKRED") skincolors[SKINCOLOR_TPINKRED] = { name = "T_Rose", ramp = {0,0,176,200,201,201,202,203,204,37,38,39,40,41,42,43}, invcolor = SKINCOLOR_APPLE, invshade = 0, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_TQUAILLAVENDER") skincolors[SKINCOLOR_TQUAILLAVENDER] = { name = "T_Sorbet", ramp = {0,1,216,217,218,219,220,224,225,192,193,194,195,196,197,198}, invcolor = SKINCOLOR_ORANGE, invshade = 0, chatcolor = V_PURPLEMAP, accessible = true } freeslot("SKINCOLOR_TSKYBLUE") skincolors[SKINCOLOR_TSKYBLUE] = { name = "T_Ice", ramp = {0,1,2,128,129,130,131,132,133,153,154,155,156,157,158,159}, invcolor = SKINCOLOR_WAVE, invshade = 0, chatcolor = V_AQUAMAP, accessible = true } freeslot("SKINCOLOR_TWHITECYAN") skincolors[SKINCOLOR_TWHITECYAN] = { name = "T_Mint", ramp = {0,0,1,2,2,3,4,5,6,7,140,140,141,142,143,143}, invcolor = SKINCOLOR_RED, invshade = 0, chatcolor = V_AQUAMAP, accessible = true } freeslot("SKINCOLOR_TWHITERED") skincolors[SKINCOLOR_TWHITERED] = { name = "T_Peppermint", ramp = {0,1,2,3,4,5,6,7,8,35,36,37,38,39,40,41}, invcolor = SKINCOLOR_TEAL, invshade = 0, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_TALKINGDINO") skincolors[SKINCOLOR_TALKINGDINO] = { name = "T_TalkingDino", ramp = {162,163,164,165,166,167,168,169,28,29,30,31,31,31,30,31}, invcolor = SKINCOLOR_ORANGE, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true }