FREESLOT
SPR_DONC
sfx_FHDON
sfx_FHKAT

FOLLOWERCATEGORY
Name = TAG
Icon = ICONTAGD

STATE S_DON_IDLE
SpriteName = SPR_DONC
SpriteFrame = A
Duration = -1
Next = S_DON_IDLE

STATE S_KAT_IDLE
SpriteName = SPR_DONC
SpriteFrame = A
Duration = -1
Next = S_DON_IDLE

STATE S_DON_LOSE
SpriteName = SPR_DONC
SpriteFrame = H
Duration = -1
Next = S_DON_LOSE

STATE S_KAT_LOSE
SpriteName = SPR_DONC
SpriteFrame = H
Duration = -1
Next = S_DON_LOSE

STATE S_DON_FOLLOW
SpriteName = SPR_DONC
SpriteFrame = B|FF_ANIMATE
Duration = -1
Var1 = 5
Var2 = 3
Next = S_DON_FOLLOW

STATE S_KAT_FOLLOW
SpriteName = SPR_DONC
SpriteFrame = B|FF_ANIMATE
Duration = -1
Var1 = 5
Var2 = 3
Next = S_KAT_FOLLOW

STATE S_DON_HURT
SpriteName = SPR_DONC
SpriteFrame = K|FF_ANIMATE
Duration = -1
Var1 = 2
Var2 = 1
Next = S_DON_HURT

STATE S_KAT_HURT
SpriteName = SPR_DONC
SpriteFrame = K|FF_ANIMATE
Duration = -1
Var1 = 2
Var2 = 1
Next = S_KAT_HURT

STATE S_DON_HIT
SpriteName = SPR_DONC
SpriteFrame = I
Duration = 24
Next = S_DON_IDLE

STATE S_KAT_HIT
SpriteName = SPR_DONC
SpriteFrame = I
Duration = 24
Next = S_KAT_IDLE

STATE S_DON_RING
SpriteName = SPR_DONC
SpriteFrame = N|FF_ANIMATE
Duration = -1
Var1 = 1
Var2 = 4
Next = S_DON_RING

STATE S_KAT_RING
SpriteName = SPR_DONC
SpriteFrame = N|FF_ANIMATE
Duration = -1
Var1 = 1
Var2 = 4
Next = S_KAT_RING

FOLLOWER
Name = Don_Chan
DefaultColor = Donchan
AtAngle = 230
ZOffs = 32*FRACUNIT
Distance = 32*FRACUNIT
Height = 25*FRACUNIT
AngleLag = FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
IdleState = S_DON_IDLE
FollowState = S_DON_FOLLOW
WinState = S_DON_FOLLOW
HitConfirmState = S_DON_HIT
HitConfirmTime = 24
LoseState = S_DON_LOSE
HurtState = S_DON_HURT
Icon = ICOFGDON
Category = TAG
HornSound = DSFHDON
RingState = S_DON_RING

FOLLOWER
Name = Katsu_Chan
DefaultColor = Katchan
AtAngle = 130
ZOffs = 32*FRACUNIT
Distance = 32*FRACUNIT
Height = 25*FRACUNIT
AngleLag = FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
IdleState = S_KAT_IDLE
FollowState = S_KAT_FOLLOW
WinState = S_KAT_FOLLOW
HitConfirmState = S_KAT_HIT
HitConfirmTime = 24
LoseState = S_KAT_LOSE
HurtState = S_KAT_HURT
Icon = ICOFGDON
Category = TAG
HornSound = DSFHKAT
RingState = S_KAT_RING