//Colors made by Sylve
freeslot("SKINCOLOR_SUPERBUBBLE1", "SKINCOLOR_SUPERBUBBLE2", "SKINCOLOR_SUPERBUBBLE3", "SKINCOLOR_SUPERBUBBLE4", "SKINCOLOR_SUPERBUBBLE5")
skincolors[SKINCOLOR_SUPERBUBBLE1] = {
	name = "Super Bubble 1",
	ramp = {0,1,1,2,120,120,120,129,129,145,176,176,144,252,1,0},
	invcolor = SKINCOLOR_GREY,
	invshade = 7,
	chatcolor = 0,
	accessible = true
}
skincolors[SKINCOLOR_SUPERBUBBLE2] = {
	name = "Super Bubble 2",
	ramp = {0,1,1,80,80,80,120,120,200,200,200,208,252,252,1,0},
	invcolor = SKINCOLOR_GREY,
	invshade = 7,
	chatcolor = 0,
	accessible = true
}
skincolors[SKINCOLOR_SUPERBUBBLE3] = {
	name = "Super Bubble 3",
	ramp = {0,1,144,144,144,128,129,129,129,130,48,208,208,1,1,0},
	invcolor = SKINCOLOR_GREY,
	invshade = 7,
	chatcolor = 0,
	accessible = false
}
skincolors[SKINCOLOR_SUPERBUBBLE4] = {
	name = "Super Bubble 4",
	ramp = {0,1,128,120,120,145,146,161,192,210,210,209,209,208,252,0},
	invcolor = SKINCOLOR_GREY,
	invshade = 7,
	chatcolor = 0,
	accessible = false
}
skincolors[SKINCOLOR_SUPERBUBBLE5] = {
	name = "Super Bubble 5",
	ramp = {0,1,144,144,144,128,120,120,121,120,160,177,177,176,252,0},
	invcolor = SKINCOLOR_GREY,
	invshade = 7,
	chatcolor = 0,
	accessible = true
}

//colors aren't sorted since they're fine before the whites imo
