Freeslot
MT_TUTORIALSWIFT
SPR_SWFT
S_SWFT_0
S_SWFT_1

State S_SWFT_0
SpriteName = SWFT
SpriteFrame = A|FF_TRANS20|FF_ADD
Duration = 1
Next = S_SWFT_1

State S_SWFT_1
SpriteName = SWFT
SpriteFrame = A|FF_TRANS30|FF_ADD
Duration = 1
Next = S_SWFT_0

Object MT_TUTORIALSWIFT
#$Name Tutorial Swift
#$Sprite SWFTA1
#$Category Swift Tutorial
MapThingNum = 5998
SpawnState = S_SWFT_0
Radius = 32*FRACUNIT
Height = 160*FRACUNIT
Flags = MF_SCENERY|MF_NOGRAVITY