// Texture definitions generated by SLADE3
// on Sat Mar  7 22:16:15 2026

Texture "SLSH_102", 256, 256
{
	Patch "ICEWALLA", 0, 0
	Patch "THCOMPW1", 0, 0
	{
		FlipX
		Blend "#00A6A2", 0.4
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 0, 128
	{
		FlipX
		Blend "#00A6A2", 0.4
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 0, 64
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 0, 192
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 127, 0
	{
		FlipX
		Blend "#00A6A2", 0.4
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 127, 128
	{
		FlipX
		Blend "#00A6A2", 0.4
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 127, 64
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 127, 192
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 64, 0
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 64, 128
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 64, 64
	{
		FlipX
		Blend "#00A6A2", 0.5
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 64, 192
	{
		FlipX
		Blend "#00A6A2", 0.5
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 191, 0
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 191, 128
	{
		FlipX
		Blend "#C6DBDF", 0.3
		Alpha 0.70
		Style Translucent
	}
	Patch "THCOMPW1", 191, 64
	{
		FlipX
		Blend "#00A6A2", 0.5
		Alpha 0.30
		Style Translucent
	}
	Patch "THCOMPW1", 191, 192
	{
		FlipX
		Blend "#00A6A2", 0.5
		Alpha 0.30
		Style Translucent
	}
}

WallTexture "SLSH_101", 1024, 512
{
	Patch "NWSKY", 0, 0
	Patch "NWSKY", 512, 0
	Patch "NWMOUNT", 0, 205
	Patch "NWCITY", 823, 260
	Patch "NWMOUNT", 512, 205
	Patch "NWSTARS", 0, -141
	Patch "NWSTARS", 255, -141
	Patch "NWSTARS", 512, -141
	Patch "NWSTARS", 768, -143
	Patch "NWBLACK", 0, 333
	Patch "NWBLACK", 512, 333
	Patch "NWBLACK", 256, 333
	Patch "NWBLACK", 768, 333
	Patch "NWBLACK", 64, 333
	Patch "NWBLACK", 576, 333
	Patch "NWBLACK", 320, 333
	Patch "NWBLACK", 832, 333
	Patch "NWBLACK", 128, 333
	Patch "NWBLACK", 640, 333
	Patch "NWBLACK", 384, 333
	Patch "NWBLACK", 896, 333
	Patch "NWBLACK", 192, 333
	Patch "NWBLACK", 704, 333
	Patch "NWBLACK", 448, 333
	Patch "NWBLACK", 960, 333
}

WallTexture "SLSH_140", 256, 256
{
	Patch "ICEWALL4", 0, 0
	Patch "RAINBOW2", 0, 0
	{
		Blend "#000000", 0.0
		Style Modulate
	}
	Patch "RAINBOW2", 0, 128
	{
		Style Modulate
	}
	Patch "RAINBOW2", 128, 0
	{
		Style Modulate
	}
	Patch "RAINBOW2", 128, 128
	{
		Style Modulate
	}
}

// End of texture definitions
