FREESLOT
mt_sunshineislestree
spr_sunshineislestree
s_sunshineislestree

Thing MT_SUNSHINEISLESTREE
#$Sprite 0_1
#$Name Sunshine Isles Tree
MAPTHINGNUM = 3507
SPAWNSTATE = S_SUNSHINEISLESTREE
SPAWNHEALTH = 1000
REACTIONTIME = 8
RADIUS = 10*FRACUNIT
HEIGHT = 224*FRACUNIT
MASS = 100
FLAGS = MF_SOLID


STATE S_SUNSHINEISLESTREE
SPRITENAME = SPR_SUNSHINEISLESTREE
SPRITEFRAME = A
DURATION = -1
NEXT = S_SUNSHINEISLESTREE
ACTION None