freeslot(
"SKINCOLOR_SUPER_TOPAZ1",
"SKINCOLOR_SUPER_TOPAZ2",
"SKINCOLOR_SUPER_TOPAZ3",
"SKINCOLOR_SUPER_TOPAZ4",
"SKINCOLOR_SUPER_TOPAZ5",
"SKINCOLOR_SUPER_AQUATIC1",
"SKINCOLOR_SUPER_AQUATIC2",
"SKINCOLOR_SUPER_AQUATIC3",
"SKINCOLOR_SUPER_AQUATIC4",
"SKINCOLOR_SUPER_AQUATIC5",
"SKINCOLOR_SUPER_GRAPE1",
"SKINCOLOR_SUPER_GRAPE2",
"SKINCOLOR_SUPER_GRAPE3",
"SKINCOLOR_SUPER_GRAPE4",
"SKINCOLOR_SUPER_GRAPE5",
"SKINCOLOR_SUPER_CHROME1",
"SKINCOLOR_SUPER_CHROME2",
"SKINCOLOR_SUPER_CHROME3",
"SKINCOLOR_SUPER_CHROME4",
"SKINCOLOR_SUPER_CHROME5",
"SKINCOLOR_IRIDESCENCE1",
"SKINCOLOR_IRIDESCENCE2",
"SKINCOLOR_IRIDESCENCE3",
"SKINCOLOR_IRIDESCENCE4",
"SKINCOLOR_IRIDESCENCE5",
"SKINCOLOR_IRIDESCENCE6",
"SKINCOLOR_IRIDESCENCEF",
"SKINCOLOR_SUPER_FIRESTORM_1",
"SKINCOLOR_SUPER_FIRESTORM_2",
"SKINCOLOR_SUPER_FIRESTORM_3",
"SKINCOLOR_SUPER_FIRESTORM_4",
"SKINCOLOR_SUPER_FIRESTORM_5"
)

//Firestorm by SuperPhanto
skincolors[SKINCOLOR_SUPER_FIRESTORM_1] = {
    name = "Super Firestorm 1",
    ramp = {81,82,83,72,73,64,51,54,34,34,37,37,38,40,42,43},
    accessible = false
}
skincolors[SKINCOLOR_SUPER_FIRESTORM_2] = {
    name = "Super Firestorm 2",
    ramp = {82,83,72,73,64,51,54,34,34,37,37,38,40,42,43,44},
    accessible = false
}
skincolors[SKINCOLOR_SUPER_FIRESTORM_3] = {
    name = "Super Firestorm 3",
    ramp = {83,72,73,64,51,54,34,34,37,37,38,40,42,43,44,71},
    accessible = false
}
skincolors[SKINCOLOR_SUPER_FIRESTORM_4] = {
    name = "Super Firestorm 4",
    ramp = {72,73,64,51,54,34,34,37,37,38,40,42,43,44,71,46},
    accessible = false
}
skincolors[SKINCOLOR_SUPER_FIRESTORM_5] = {
    name = "Super Firestorm 5",
    ramp = {73,64,51,54,34,34,37,37,38,40,42,43,44,71,46,47},
    accessible = false
}

//Topaz, Vortex, Aquatic, Grape, and Chrome supercolors by me
skincolors[SKINCOLOR_SUPER_TOPAZ1] = {
    name = "Super Topaz 1",
    ramp = {0,0,0,0,0,80,81,82,72,72,73,73,74,75,76,67},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_TOPAZ2] = {
    name = "Super Topaz 2",
    ramp = {0,0,0,0,80,81,82,72,73,73,74,74,75,76,67,68},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_TOPAZ3] = {
    name = "Super Topaz 3",
    ramp = {0,0,0,80,81,82,72,73,74,74,75,76,67,68,69,69},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_TOPAZ4] = {
    name = "Super Topaz 4",
    ramp = {0,0,80,81,82,72,73,74,74,75,76,67,68,69,70,70},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_TOPAZ5] = {
    name = "Super Topaz 5",
    ramp = {0,80,81,82,72,73,74,74,75,76,67,68,69,70,70,46},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_SUPER_AQUATIC1] = {
    name = "Super Aquatic 1",
    ramp = {0,0,0,0,0,128,128,128,129,129,130,131,132,133,133,134},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_AQUATIC2] = {
    name = "Super Aquatic 2",
    ramp = {0,0,0,0,128,128,129,129,130,131,132,133,133,134,134,171},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_AQUATIC3] = {
    name = "Super Aquatic 3",
    ramp = {0,0,0,128,128,129,130,130,131,132,133,134,135,135,171,172},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_AQUATIC4] = {
    name = "Super Aquatic 4",
    ramp = {0,0,128,129,129,130,131,132,133,134,135,136,172,172,173,173},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_AQUATIC5] = {
    name = "Super Aquatic 5",
    ramp = {0,128,129,129,130,131,132,133,134,135,136,172,173,173,174,174},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_SUPER_GRAPE1] = {
    name = "Super Grape 1",
    ramp = {0,0,0,0,0,160,160,160,161,161,162,162,163,163,164,164},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GRAPE2] = {
    name = "Super Grape 2",
    ramp = {0,0,0,0,160,160,161,161,162,162,163,163,164,164,165,165},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GRAPE3] = {
    name = "Super Grape 3",
    ramp = {0,0,0,160,160,161,162,162,163,164,164,165,165,166,166,166},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GRAPE4] = {
    name = "Super Grape 4",
    ramp = {0,0,160,161,161,162,163,164,164,165,165,166,166,166,167,167},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GRAPE5] = {
    name = "Super Grape 5",
    ramp = {0,160,161,161,162,163,164,164,165,165,166,166,167,167,168,168},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_SUPER_CHROME1] = {
    name = "Super Chrome 1",
    ramp = {0,0,0,0,0,1,3,5,7,9,11,13,15,17,19,21},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_CHROME2] = {
    name = "Super Chrome 2",
    ramp = {0,0,0,0,1,3,5,7,9,11,13,15,17,19,21,23},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_CHROME3] = {
    name = "Super Chrome 3",
    ramp = {0,0,0,2,3,5,7,9,11,13,15,17,19,21,23,25},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_CHROME4] = {
    name = "Super Chrome 4",
    ramp = {0,0,2,3,5,7,9,11,13,15,17,19,21,23,25,27},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_CHROME5] = {
    name = "Super Chrome 5",
    ramp = {0,2,3,5,7,9,11,13,15,17,19,21,23,25,27,29},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

//Iridescence by Icezer (aka me :3), used for Hyper form
skincolors[SKINCOLOR_IRIDESCENCE1] = {
    name = "Iridescent Orange",
    ramp = {0,0,0,0,48,49,51,51,52,53,55,55,59,59,60,62},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_IRIDESCENCE2] = {
    name = "Iridescent Red",
    ramp = {0,0,0,0,208,209,32,32,33,34,36,36,42,42,43,45},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_IRIDESCENCE3] = {
    name = "Iridescent Purple",
    ramp = {0,0,0,0,144,160,162,162,163,164,165,165,167,167,168,169},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_IRIDESCENCE4] = {
    name = "Iridescent Light Blue",
    ramp = {0,0,0,0,128,129,131,131,134,135,149,149,173,173,174,175},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_IRIDESCENCE5] = {
    name = "Iridescent Green",
    ramp = {0,0,0,0,80,88,96,96,97,98,113,113,115,115,116,117},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_IRIDESCENCE6] = {
    name = "Iridescent Yellow",
    ramp = {0,0,0,0,80,81,83,72,74,74,75,75,76,76,67,68},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_IRIDESCENCEF] = {
    name = "Iridescent White",
    ramp = {0,0,1,1,2,2,3,3,3,4,4,5,5,6,6,7},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}