FREESLOT
SPR_MPYO
sfx_FHMPYO
S_MPYOIDLE
S_MPYOHURT

STATE S_MPYOIDLE
SpriteName = SPR_MPYO
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_MPYOIDLE

STATE S_MPYOHURT
SpriteName = SPR_MPYO
SpriteFrame = FF_ANIMATE|B
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_MPYOHURT

FOLLOWER
Name = Mini_Pyoro
Icon = ICOFMPYO
Category = WarioWare_PCF
HornSound = DSFHMPYO
DefaultColor = crimson
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_MPYOIDLE
HurtState = S_MPYOHURT
