FREESLOT
SPR_DCLG
sfx_FHDCLG
S_DCLGIDLE

STATE S_DCLGIDLE
SpriteName = SPR_DCLG
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 11 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_DCLGIDLE

FOLLOWER
Name = Dancing_Luigi
Icon = ICOFDCLG
Category = PennyCrygorfan
HornSound = DSFHDCLG
DefaultColor = green
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_DCLGIDLE
