########
# Race #
########

#Simple Cup

Level SCCT_RagingRally
Levelname = Raging Rally
Typeoflevel = Race
NumLaps = 3
Music = RAGRA1,RAGRA2,RAGRA3
NoVisitNeeded = true

Level SCCT_FloralForest
Levelname = Floral Forest
Typeoflevel = Race
NumLaps = 5
Music = FLOFS1,FLOFS2,FLOFS3
NoVisitNeeded = true

Level SCCT_WaterTemple
Levelname = Water Temple
Typeoflevel = Race
NumLaps = 3
Music = WTRTM1,WTRTM2
SkyTexture = SKY7
NoVisitNeeded = true

Level SCCT_SouthernPark
Levelname = Southern Park
Typeoflevel = Race
NumLaps = 3
Music = SOPRK1,SOPRK2
NoVisitNeeded = true

Level SCCT_MirageMonolith
Levelname = Mirage Monolith
Typeoflevel = Race
NumLaps = 5
Music = MIRMA1,MIRMA2
SkyTexture = DPZSKY00
NoVisitNeeded = true

#Zoom Cup

Level SCCT_EveningCliffside
Levelname = Evening Cliffside
Typeoflevel = Race
NumLaps = 2
Music = EVECL1,EVECL2
SkyTexture = SKY230
NoVisitNeeded = true

Level SCCT_BurningFurnace
Levelname = Burning Furnace
Music = BURFU1,BURFU2,BURFU3
Typeoflevel = Race
NumLaps = 2
NoVisitNeeded = true
SkyTexture = SKY28

Level SCCT_SnowyFrolics
LevelName = Snowy Frolics
Music = SNWFR1,SNWFR2
TYPEOFLEVEL = Race
NumLaps = 3
weather = PRECIP_SNOW
SkyTexture = SKY55
NoVisitNeeded = true

##########
# Battle #
##########

Level SCCT_ForestFracas
Levelname = Forest Fracas
Typeoflevel = Battle
#Followers = Flicky,Red Flicky,Pink Flicky,Green Flicky
Music = FORFR1,FORFR2
NoVisitNeeded = true

Level SCCT_CopperCavern
Levelname = Copper Cavern
Typeoflevel = Battle
Music = COPCA1,COPCA2
Followers = Aquis,Octus,Bubbles,Kabasira
SkyTexture = SKY7
NoVisitNeeded = true

Level SCCT_WinterWastes
Levelname = Winter Wastes
Typeoflevel = Battle
Followers = Snowman
Music = WINWA1,WINWA2
SkyTexture = SKY20
NoVisitNeeded = true
Weather = PRECIP_SNOW


##################
# Race - Recycle #
##################

#WARNING! Spoilers ahead! It's much more fun if you find out how to get to
#these maps yourself, but if you insist on figuring out how to get to them,
#read further. However, I ask that you please do not share this with other
#players.

#To unlock this track, play on Raging Rally in Match Race and look for a
#Ball Switch. Throw a Banana or a Gachabom at it.

Level SCCT_IndoorRally
Levelname = Indoor Rally
Typeoflevel = Race
NumLaps = 3
Music = INDRR1,INDRR2,INDRR3
NoVisitNeeded = false

#To unlock this map, play Water Temple in Match Race and look for a raised
#platform with a hole in the wall. To get to said platform, use a Land Mine and
#Spin Dash to launch yourself to the raised platform.

Level SCCT_WaterTempleClassic
Levelname = Water Temple
ZoneTitle = Classic
Typeoflevel = Race
NumLaps = 5
Music = WTRTC1,WTRTC2
SkyTexture = SKY7
NoVisitNeeded = false