// Texture definitions generated by SLADE3
// on Sat Nov 20 12:37:47 2021



Texture "APZWPUR", 256, 256
{
	Patch "APZWPUR", 0, 0
}

Texture "AZP003", 64, 64
{
	Patch "AZP003", 0, 0
}

Texture "AZPILAR1", 64, 256
{
	Patch "AZPILAR1", 0, 0
}

Texture "AZPNWL1", 128, 128
{
	Patch "AZPNWL1", 0, 0
}

Texture "AZPNWL1B", 256, 256
{
	Patch "AZPNWL1B", 0, 0
}

Texture "AZPNWL2", 128, 128
{
	Patch "AZPNWL2", 0, 0
}

Texture "AZPNWL2B", 256, 256
{
	Patch "AZPNWL2B", 0, 0
}

Texture "AZPNWL3", 128, 128
{
	Patch "AZPNWL3", 0, 0
}

Texture "AZPNWL3B", 256, 256
{
	Patch "AZPNWL3B", 0, 0
}

Texture "AZPNWL4", 128, 128
{
	Patch "AZPNWL4", 0, 0
}

Texture "AZPNWL4A", 128, 128
{
	Patch "AZPNWL4A", 0, 0
}

Texture "AZPROC2", 128, 256
{
	Patch "AZPROC2", 0, 0
}

Texture "AZPROCK", 128, 128
{
	Patch "AZPROCK", 0, 0
}

Texture "AZPTIL2A", 256, 256
{
	Patch "AZPTIL2A", 0, 0
}

Texture "AZPTILB", 256, 256
{
	Patch "AZPTILB", 0, 0
}

Texture "AZPTILE1", 256, 256
{
	Patch "AZPTILE1", 0, 0
}

Texture "AZPTILE2", 256, 256
{
	Patch "AZPTILE2", 0, 0
}

Texture "AZPWAL1", 128, 128
{
	Patch "AZPWAL1", 0, 0
}

Texture "AZPWAL9", 128, 128
{
	Patch "AZPWAL9", 0, 0
}

Texture "AZPWAL9B", 256, 256
{
	Patch "AZPWAL9B", 0, 0
}

Texture "AZPWALB", 256, 256
{
	Patch "AZPWALB", 0, 0
}

Texture "AZWAT01", 256, 256
{
	Patch "AZWAT01", 0, 0
}

Texture "AZWAT02", 256, 256
{
	Patch "AZWAT02", 0, 0
}

Texture "AZWAT03", 256, 256
{
	Patch "AZWAT03", 0, 0
}

Texture "BSFLW1", 128, 128
{
	Patch "BSFLW1", 0, 0
}

Texture "BSFLW10", 128, 128
{
	Patch "BSFLW10", 0, 0
}

Texture "BSFLW11", 128, 128
{
	Patch "BSFLW11", 0, 0
}

Texture "BSFLW12", 128, 128
{
	Patch "BSFLW12", 0, 0
}

Texture "BSFLW13", 128, 128
{
	Patch "BSFLW13", 0, 0
}

Texture "BSFLW14", 128, 128
{
	Patch "BSFLW14", 0, 0
}

Texture "BSFLW15", 128, 128
{
	Patch "BSFLW15", 0, 0
}

Texture "BSFLW16", 128, 128
{
	Patch "BSFLW16", 0, 0
}

Texture "BSFLW17", 128, 128
{
	Patch "BSFLW17", 0, 0
}

Texture "BSFLW18", 128, 128
{
	Patch "BSFLW18", 0, 0
}

Texture "BSFLW19", 128, 128
{
	Patch "BSFLW19", 0, 0
}

Texture "BSFLW2", 128, 128
{
	Patch "BSFLW2", 0, 0
}

Texture "BSFLW20", 128, 128
{
	Patch "BSFLW20", 0, 0
}

Texture "BSFLW21", 128, 128
{
	Patch "BSFLW21", 0, 0
}

Texture "BSFLW22", 128, 128
{
	Patch "BSFLW22", 0, 0
}

Texture "BSFLW23", 128, 128
{
	Patch "BSFLW23", 0, 0
}

Texture "BSFLW24", 128, 128
{
	Patch "BSFLW24", 0, 0
}

Texture "BSFLW25", 128, 128
{
	Patch "BSFLW25", 0, 0
}

Texture "BSFLW3", 128, 128
{
	Patch "BSFLW3", 0, 0
}

Texture "BSFLW4", 128, 128
{
	Patch "BSFLW4", 0, 0
}

Texture "BSFLW5", 128, 128
{
	Patch "BSFLW5", 0, 0
}

Texture "BSFLW6", 128, 128
{
	Patch "BSFLW6", 0, 0
}

Texture "BSFLW7", 128, 128
{
	Patch "BSFLW7", 0, 0
}

Texture "BSFLW8", 128, 128
{
	Patch "BSFLW8", 0, 0
}

Texture "BSFLW9", 128, 128
{
	Patch "BSFLW9", 0, 0
}

Texture "BSZ31", 512, 528
{
	Patch "BSZ31", 0, 0
}

Texture "BSZ32", 512, 528
{
	Patch "BSZ32", 0, 0
}

Texture "BSZ33", 512, 512
{
	Patch "BSZ33", 0, 0
}

Texture "BSZBLUE1", 128, 128
{
	Patch "BSZBLUE1", 0, 0
}

Texture "BSZBLUE2", 128, 128
{
	Patch "BSZBLUE2", 0, 0
}

Texture "BSZBLUE3", 256, 256
{
	Patch "BSZBLUE3", 0, 0
}

Texture "BSZBLUE4", 128, 256
{
	Patch "BSZBLUE4", 0, 0
}

Texture "BSZBLUW1", 128, 128
{
	Patch "BSZBLUW1", 0, 0
}

Texture "BSZBLUW2", 128, 128
{
	Patch "BSZBLUW2", 0, 0
}

Texture "BSZCRAT1", 128, 128
{
	Patch "BSZCRAT1", 0, 0
}

Texture "BSZCRAT2", 128, 128
{
	Patch "BSZCRAT2", 0, 0
}

Texture "BSZFL1", 128, 128
{
	Patch "BSZFL1", 0, 0
}

Texture "BSZG1", 128, 128
{
	Patch "BSZG1", 0, 0
}

Texture "BSZG2", 256, 256
{
	Patch "BSZG2", 0, 0
}

Texture "BSZG2SK", 208, 208
{
	Patch "BSZG2SK", 0, 0
}

Texture "BSZG3", 256, 2560
{
	Patch "BSZG3", 0, 0
}

Texture "BSZG4", 256, 2560
{
	Patch "BSZG4", 0, 0
}

Texture "BSZG5", 256, 2560
{
	Patch "BSZG5", 0, 0
}

Texture "BSZG6", 256, 2560
{
	Patch "BSZG6", 0, 0
}

Texture "BSZGRAS1", 128, 128
{
	Patch "BSZGRAS1", 0, 0
}

Texture "BSZGRASS", 128, 16
{
	Patch "BSZGRASS", 0, 0
}

Texture "BSZICE", 256, 256
{
	Patch "BSZICE", 0, 0
}

Texture "BSZICE2", 256, 256
{
	Patch "BSZICE2", 0, 0
}

Texture "BSZICE3", 256, 256
{
	Patch "BSZICE3", 0, 0
}

Texture "BSZICE4", 256, 256
{
	Patch "BSZICE4", 0, 0
}

Texture "BSZICE5", 256, 256
{
	Patch "BSZICE5", 0, 0
}

Texture "BSZW0", 128, 128
{
	Patch "BSZW0", 0, 0
}

Texture "BSZW1", 128, 128
{
	Patch "BSZW1", 0, 0
}

Texture "BSZW10", 128, 128
{
	Patch "BSZW10", 0, 0
}

Texture "BSZW11", 128, 128
{
	Patch "BSZW11", 0, 0
}

Texture "BSZW12", 128, 128
{
	Patch "BSZW12", 0, 0
}

Texture "BSZW12A", 128, 128
{
	Patch "BSZW12A", 0, 0
}

Texture "BSZW13", 64, 64
{
	Patch "BSZW13", 0, 0
}

Texture "BSZW14", 64, 64
{
	Patch "BSZW14", 0, 0
}

Texture "BSZW15", 64, 64
{
	Patch "BSZW15", 0, 0
}

Texture "BSZW16", 64, 64
{
	Patch "BSZW16", 0, 0
}

Texture "BSZW17", 64, 64
{
	Patch "BSZW17", 0, 0
}

Texture "BSZW18", 64, 64
{
	Patch "BSZW18", 0, 0
}

Texture "BSZW19", 64, 64
{
	Patch "BSZW19", 0, 0
}

Texture "BSZW1A", 384, 828
{
	Patch "BSZW1A", 0, 0
}

Texture "BSZW1B", 128, 128
{
	Patch "BSZW1B", 0, 0
}

Texture "BSZW1SK", 130, 104
{
	Patch "BSZW1SK", 0, 0
}

Texture "BSZW2", 128, 128
{
	Patch "BSZW2", 0, 0
}

Texture "BSZW20", 64, 64
{
	Patch "BSZW20", 0, 0
}

Texture "BSZW21", 64, 64
{
	Patch "BSZW21", 0, 0
}

Texture "BSZW22", 64, 64
{
	Patch "BSZW22", 0, 0
}

Texture "BSZW23", 64, 64
{
	Patch "BSZW23", 0, 0
}

Texture "BSZW24", 64, 144
{
	Patch "BSZW24", 0, 0
}

Texture "BSZW25", 64, 144
{
	Patch "BSZW25", 0, 0
}

Texture "BSZW25B", 64, 576
{
	Patch "BSZW25B", 0, 0
}

Texture "BSZW25C", 64, 576
{
	Patch "BSZW25C", 0, 0
}

Texture "BSZW26", 64, 144
{
	Patch "BSZW26", 0, 0
}

Texture "BSZW26B", 64, 576
{
	Patch "BSZW26B", 0, 0
}

Texture "BSZW27", 64, 64
{
	Patch "BSZW27", 0, 0
}

Texture "BSZW28", 128, 128
{
	Patch "BSZW28", 0, 0
}

Texture "BSZW29", 128, 128
{
	Patch "BSZW29", 0, 0
}

Texture "BSZW2Z", 128, 128
{
	Patch "BSZW2Z", 0, 0
}

Texture "BSZW3", 128, 128
{
	Patch "BSZW3", 0, 0
}

Texture "BSZW30", 128, 128
{
	Patch "BSZW30", 0, 0
}

Texture "BSZW4", 128, 128
{
	Patch "BSZW4", 0, 0
}

Texture "BSZW5", 384, 384
{
	Patch "BSZW5", 0, 0
}

Texture "BSZW6", 384, 384
{
	Patch "BSZW6", 0, 0
}

Texture "BSZW7", 384, 384
{
	Patch "BSZW7", 0, 0
}

Texture "BSZW8", 384, 384
{
	Patch "BSZW8", 0, 0
}

Texture "BSZW9", 128, 128
{
	Patch "BSZW9", 0, 0
}

Texture "BSZWAL03", 128, 128
{
	Patch "BSZWAL03", 0, 0
}

Texture "BSZWAL4C", 128, 64
{
	Patch "BSZWAL4C", 0, 0
}

Texture "BSZWIN", 512, 512
{
	Patch "BSZWIN", 0, 0
}

Texture "DZZTILE", 256, 256
{
	Patch "DZZTILE", 0, 0
}

Texture "DZZWAL1", 128, 128
{
	Patch "DZZWAL1", 0, 0
}

Texture "DZZWAL2", 256, 256
{
	Patch "DZZWAL2", 0, 0
}

Texture "DZZWAL3", 256, 256
{
	Patch "DZZWAL3", 0, 0
}

Texture "DZZWAL4", 256, 256
{
	Patch "DZZWAL4", 0, 0
}

Texture "DZZWALA", 256, 256
{
	Patch "DZZWALA", 0, 0
}

Texture "FPGRAS2", 64, 64
{
	Patch "FPGRAS2", 0, 0
}

Texture "SKY93", 1024, 1024
{
	Patch "SKY93", 0, 0
}

Texture "SXLEA0", 128, 128
{
	Patch "SXLEA0", 0, 0
}

Texture "SXLEA0", 128, 128
{
	Patch "SXLEA0", 0, 0
}

// End of texture definitions
