//so retro
freeslot("SKINCOLOR_NESCYAN")
skincolors[SKINCOLOR_NESCYAN] = {
	name = "NES Cyan",
	ramp = {129,129,129,135,135,135,135,135,135,135,152,152,152,152,152,152},
	invcolor = SKINCOLOR_APRICOT,
	invshade = 6,
	chatcolor = V_SKYMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESBLUE")
skincolors[SKINCOLOR_NESBLUE] = {
	name = "NES Blue",
	ramp = {146,146,146,150,150,150,150,150,150,150,154,154,154,154,154,154},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 5,
	chatcolor = V_BLUEMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESINDIGO")
skincolors[SKINCOLOR_NESINDIGO] = {
	name = "NES Indigo",
	ramp = {160,160,160,149,149,149,149,149,149,149,166,166,166,166,166,166},
	invcolor = SKINCOLOR_YELLOW,
	invshade = 4,
	chatcolor = V_BLUEMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESMAGENTA")
skincolors[SKINCOLOR_NESMAGENTA] = {
	name = "NES Magenta",
	ramp = {177,177,177,182,182,182,182,182,182,182,185,185,185,185,185,185},
	invcolor = SKINCOLOR_LIME,
	invshade = 6,
	chatcolor = V_MAGENTAMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESPINK")
skincolors[SKINCOLOR_NESPINK] = {
	name = "NES Pink",
	ramp = {201,201,201,202,202,202,202,202,202,202,40,40,40,40,40,40},
	invcolor = SKINCOLOR_AZURE,
	invshade = 9,
	chatcolor = V_ROSYMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESRED")
skincolors[SKINCOLOR_NESRED] = {
	name = "NES Red",
	ramp = {216,216,216,35,35,35,35,35,35,35,40,40,40,40,40,40},
	invcolor = SKINCOLOR_GREEN,
	invshade = 10,
	chatcolor = V_REDMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESORANGE")
skincolors[SKINCOLOR_NESORANGE] = {
	name = "NES Orange",
	ramp = {216,216,216,56,56,56,56,56,56,56,62,62,62,62,62,62},
	invcolor = SKINCOLOR_BLUE,
	invshade = 4,
	chatcolor = V_ORANGEMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESYELLOW")
skincolors[SKINCOLOR_NESYELLOW] = {
	name = "NES Yellow",
	ramp = {74,74,74,67,67,67,67,67,67,67,79,79,79,79,79,79},
	invcolor = SKINCOLOR_CORNFLOWER,
	invshade = 8,
	chatcolor = V_YELLOWMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESLIME")
skincolors[SKINCOLOR_NESLIME] = {
	name = "NES Lime",
	ramp = {188,188,188,114,114,114,114,114,114,114,116,116,116,116,116,116},
	invcolor = SKINCOLOR_MAGENTA,
	invshade = 9,
	chatcolor = V_PERIDOTMAP,
	accessible = true
}
freeslot("SKINCOLOR_NESGREEN")
skincolors[SKINCOLOR_NESGREEN] = {
	name = "NES Green",
	ramp = {99,99,99,115,115,115,115,115,115,115,117,117,117,117,117,117},
	invcolor = SKINCOLOR_RED,
	invshade = 6,
	chatcolor = V_GREENMAP,
	accessible = true
}