freeslot( //its only formatted like this because of the sheer amount of colors in this update
"SKINCOLOR_CAMEO",
"SKINCOLOR_ORCANE",
"SKINCOLOR_REDSCREEN",
"SKINCOLOR_MBBACKGROUND",
"SKINCOLOR_CHATGPT1",
"SKINCOLOR_CHATGPT2",
"SKINCOLOR_CHATGPT3",
"SKINCOLOR_DISCORDDARK",
"SKINCOLOR_DISCORDLIGHT",
"SKINCOLOR_DISCORDMAPPLE",
"SKINCOLOR_DISCORDHANAMI",
"SKINCOLOR_DISCORDCGLOW",
"SKINCOLOR_DISCORDMBLURPLE",
"SKINCOLOR_DISCORDNNIGHTS",
"SKINCOLOR_DISCORDAURORA",
"SKINCOLOR_LITERALEMOJI",
"SKINCOLOR_MANIASONIC",
"SKINCOLOR_MANIATAILS",
"SKINCOLOR_MANIAKNUX",
"SKINCOLOR_MANIAMIGHTY",
"SKINCOLOR_MANIARAY",
"SKINCOLOR_MANIAFANG",
"SKINCOLOR_SWITCH",
"SKINCOLOR_SWITCH2",
"SKINCOLOR_EXPLORER",
"SKINCOLOR_WEMOMECHAINSAMA",
"SKINCOLOR_DRPEPPER",
"SKINCOLOR_AVERAGEPASTELCOLOR",
"SKINCOLOR_COLORTOOLDEFAULT",
"SKINCOLOR_SAPPHIRESUNSET",
"SKINCOLOR_VAPORLILAC",
"SKINCOLOR_FLAMEPURPLE",
"SKINCOLOR_SANDYSKY",
"SKINCOLOR_SLADE",
"SKINCOLOR_XPLUNA",
"SKINCOLOR_DARKNESS",
"SKINCOLOR_HOTSAUCE",
"SKINCOLOR_COLDSAUCE",
"SKINCOLOR_TRIO",
"SKINCOLOR_TAILS2012"
)

skincolors[SKINCOLOR_CAMEO] = {
	name = "Cameo", //they will never see you
	ramp = {85, 85, 85, 241, 244, 94, 95, 95, 238, 239, 26, 24, 174, 174, 174, 174},
	invcolor = SKINCOLOR_RUBY,
	invshade = 8,
	chatcolor = V_GREENMAP,
	accessible = true
}

skincolors[SKINCOLOR_ORCANE] = {
	name = "Orcane", //funny rivals main
	ramp = {173, 173, 173, 174, 174, 174, 174, 175, 175, 170, 120, 120, 140, 140, 140, 140},
	invcolor = SKINCOLOR_CORNFLOWER,
	invshade = 16,
	chatcolor = V_AQUAMAP,
	accessible = true
}

skincolors[SKINCOLOR_REDSCREEN] = {
	name = "Red Screen", //the final
	ramp = {35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35},
	invcolor = SKINCOLOR_RED,
	invshade = 4,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_MBBACKGROUND] = {
	name = "Message Board Background", //oh hey its the place you hopefully got this mod from
	ramp = {23, 31, 23, 31, 23, 31, 23, 31, 23, 31, 23, 31, 23, 31, 23, 31},
	invcolor = SKINCOLOR_SILVER,
	invshade = 16,
	chatcolor = V_INVERTMAP,
	accessible = true
}

skincolors[SKINCOLOR_CHATGPT1] = {
	name = "ChatGPT Color 1", //generate an srb2 color
	ramp = {201, 202, 202, 203, 204, 204, 205, 206, 207, 207, 207, 207, 44, 44, 45, 71},
	invcolor = SKINCOLOR_WAVE,
	invshade = 6,
	chatcolor = V_MAGENTAMAP,
	accessible = true
}

skincolors[SKINCOLOR_CHATGPT2] = {
	name = "ChatGPT Color 2", //ok now do another
	ramp = {129, 129, 129, 130, 130, 132, 134, 134, 135, 135, 136, 136, 136, 137, 137, 137},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 13,
	chatcolor = V_SKYMAP,
	accessible = true
}

skincolors[SKINCOLOR_CHATGPT3] = {
	name = "ChatGPT Color 3", //one more
	ramp = {49, 49, 218, 50, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 60},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_ORANGEMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDDARK] = {
	name = "Discord Dark",
	ramp = {23, 24, 24, 24, 24, 25, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27},
	invcolor = SKINCOLOR_CERULEAN,
	invshade = 4,
	chatcolor = V_GRAYMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDLIGHT] = {
	name = "Discord Light", //ow
	ramp = {2, 1, 1, 0, 0, 0, 1, 1, 1, 2, 3, 3, 3, 4, 4, 4},
	invcolor = SKINCOLOR_CERULEAN,
	invshade = 4,
	chatcolor = V_WHITEMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDMAPPLE] = {
	name = "Discord Mint Apple",
	ramp = {120, 120, 120, 120, 120, 120, 120, 90, 89, 88, 88, 88, 88, 88, 88, 88},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_PERIDOTMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDHANAMI] = {
	name = "Discord Hanami",
	ramp = {88, 88, 88, 88, 89, 89, 89, 89, 84, 49, 49, 217, 217, 217, 217, 217},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_ORANGEMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDCGLOW] = {
	name = "Discord Chroma Glow",
	ramp = {173, 173, 167, 167, 167, 185, 185, 184, 172, 172, 172, 172, 172, 136, 136, 136},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_MAGENTAMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDMBLURPLE] = {
	name = "Discord Midnight Blurple",
	ramp = {254, 139, 139, 139, 175, 175, 175, 175, 174, 174, 174, 174, 173, 173, 173, 173},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_PURPLEMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDNNIGHTS] = {
	name = "Discord Neon Nights",
	ramp = {142, 142, 142, 142, 137, 137, 173, 173, 173, 173, 196, 196, 196, 196, 196, 195},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_MAGENTAMAP,
	accessible = true
}

skincolors[SKINCOLOR_DISCORDAURORA] = {
	name = "Discord Aurora",
	ramp = {159, 159, 159, 159, 159, 138, 143, 143, 143, 143, 138, 138, 138, 159, 159, 159},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_BLUEMAP,
	accessible = true
}

skincolors[SKINCOLOR_LITERALEMOJI] = {
	name = "Literal Emoji", //nerd
	ramp = {64, 64, 64, 64, 64, 64, 64, 66, 228, 234, 234, 234, 234, 234, 234, 234},
	invcolor = SKINCOLOR_DUSK,
	invshade = 6,
	chatcolor = V_YELLOWMAP,
	accessible = true
}

skincolors[SKINCOLOR_MANIASONIC] = {
	name = "Mania Sonic", //oh boy its these colors
	ramp = {131, 132, 133, 134, 134, 135, 135, 136, 136, 154, 155, 155, 156, 156, 157, 157},
	invcolor = SKINCOLOR_YELLOW,
	invshade = 3,
	chatcolor = V_SKYMAP,
	accessible = true
}

skincolors[SKINCOLOR_MANIATAILS] = {
	name = "Mania Tails",
	ramp = {64, 51, 52, 53, 53, 55, 55, 56, 58, 59, 60, 41, 41, 42, 42, 43},
	invcolor = SKINCOLOR_AQUAMARINE,
	invshade = 9,
	chatcolor = V_ORANGEMAP,
	accessible = true
}

skincolors[SKINCOLOR_MANIAKNUX] = {
	name = "Mania Knuckles",
	/*here i come
	rougher than the rest of them
	the best of them
	tougher than leather
	you can call me knuckles
	unlike sonic i dont chuckle
	id rather flex my muscles*/
	ramp = {2, 219, 32, 32, 33, 34, 38, 39, 40, 40, 41, 42, 43, 44, 45, 71},
	invcolor = SKINCOLOR_EMERALD, //reference?
	invshade = 5,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_MANIAMIGHTY] = {
	name = "Mania Mighty", //insert chaotix gameplay here
	ramp = {2, 210, 211, 213, 215, 215, 215, 215, 215, 61, 63, 71, 46, 47, 30, 31},
	invcolor = SKINCOLOR_AQUA,
	invshade = 5,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_MANIARAY] = {
	name = "Mania Ray", //insert segasonic gameplay here
	ramp = {84, 64, 64, 65, 65, 65, 75, 75, 75, 76, 76, 67, 67, 67, 68, 68},
	invcolor = SKINCOLOR_MAGENTA,
	invshade = 3,
	chatcolor = V_YELLOWMAP,
	accessible = true
}

skincolors[SKINCOLOR_MANIAFANG] = {
	name = "Mania Fang", //why not add this?
	ramp = {146, 147, 149, 149, 149, 149, 150, 150, 173, 173, 173, 174, 174, 174, 175, 175},
	invcolor = SKINCOLOR_YELLOW,
	invshade = 3,
	chatcolor = V_PURPLEMAP,
	accessible = true
}

skincolors[SKINCOLOR_SWITCH] = {
	name = "Nintendo Switch", //clicking sfx
	ramp = {135, 135, 135, 136, 172, 172, 172, 195, 195, 206, 206, 215, 215, 37, 36, 35},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_WHITEMAP,
	accessible = true
}

skincolors[SKINCOLOR_SWITCH2] = {
	name = "Sintendo Nwitch", //xfs gnikcilc
	ramp = {35, 36, 37, 215, 215, 206, 206, 195, 195, 172, 172, 172, 136, 135, 135, 135},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_WHITEMAP,
	accessible = true
}

skincolors[SKINCOLOR_EXPLORER] = {
	name = "File Explorer", //hey whered my iMac go
	ramp = {81, 49, 84, 64, 64, 64, 65, 75, 75, 66, 136, 136, 136, 136, 136, 136},
	invcolor = SKINCOLOR_CERULEAN,
	invshade = 4,
	chatcolor = V_BLUEMAP,
	accessible = true
}

skincolors[SKINCOLOR_WEMOMECHAINSAMA] = {
	name = "Wemomechainsama",
	//tumajarbisaun
	//wifenlooof
	//eselifterbraun
	ramp = {0, 0, 0, 0, 0, 0, 0, 87, 87, 87, 87, 87, 87, 87, 87, 87},
	invcolor = SKINCOLOR_WHITE,
	invshade = 1,
	chatcolor = V_BROWNMAP,
	accessible = true
}

skincolors[SKINCOLOR_DRPEPPER] = {
	name = "Dr. Pepper",
	ramp = {205, 205, 215, 206, 207, 207, 42, 43, 43, 44, 45, 45, 71, 46, 46, 47},
	invcolor = SKINCOLOR_WHITE,
	invshade = 1,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_AVERAGEPASTELCOLOR] = {
	name = "Average Pastel Color", //first the volcanic name steal, now this?!
	ramp = {81, 81, 81, 81, 81, 81, 216, 209, 209, 209, 209, 209, 5, 5, 5, 5},
	invcolor = SKINCOLOR_DUSK,
	invshade = 1,
	chatcolor = V_WHITEMAP,
	accessible = true
}

skincolors[SKINCOLOR_COLORTOOLDEFAULT] = {
	name = "Color Tool Default",
	ramp = {0, 2, 4, 6, 7, 10, 12, 14, 16, 18, 20, 22, 24, 27, 29, 31},
	invcolor = SKINCOLOR_CYAN,
	invshade = 3,
	chatcolor = V_WHITEMAP,
	accessible = true
}

skincolors[SKINCOLOR_SAPPHIRESUNSET] = {
	name = "Sapphire Sunset", //another mini-pack, but now its vanilla colors combined!
	ramp = {128, 146, 149, 151, 153, 155, 158, 254, 254, 198, 206, 212, 54, 52, 50, 81},
	invcolor = SKINCOLOR_SANDY,
	invshade = 3,
	chatcolor = V_BLUEMAP,
	accessible = true
}

skincolors[SKINCOLOR_VAPORLILAC] = {
	name = "Vapor Lilac",
	ramp = {128, 130, 133, 148, 163, 166, 167, 169, 31, 199, 197, 195, 194, 210, 209, 0},
	invcolor = SKINCOLOR_RUST,
	invshade = 5,
	chatcolor = V_AZUREMAP,
	accessible = true
}

skincolors[SKINCOLOR_FLAMEPURPLE] = {
	name = "Flame Purple",
	ramp = {49, 52, 55, 37, 37, 207, 197, 199, 169, 168, 166, 165, 165, 163, 162, 160},
	invcolor = SKINCOLOR_JADE,
	invshade = 4,
	chatcolor = V_PURPLEMAP,
	accessible = true
}

skincolors[SKINCOLOR_SANDYSKY] = {
	name = "Sandy Sky", //green hills looking (do i need to finish this sentence)
	ramp = {83, 65, 226, 233, 234, 237, 27, 254, 139, 137, 136, 133, 132, 130, 129, 128},
	invcolor = SKINCOLOR_GALAXY,
	invshade = 6,
	chatcolor = V_BROWNMAP,
	accessible = true
}

skincolors[SKINCOLOR_SLADE] = {
	name = "Slade", //wow its the thing i used to make this and the thing youre using to see this comment
	ramp = {172, 172, 172, 172, 172, 170, 0, 4, 240, 242, 229, 229, 229, 231, 237, 31},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_AZUREMAP,
	accessible = true
}

skincolors[SKINCOLOR_XPLUNA] = {
	name = "Windows XP Luna", //funny
	ramp = {147, 147, 148, 148, 148, 135, 135, 135, 136, 142, 125, 114, 102, 103, 103, 104},
	invcolor = SKINCOLOR_FLAME,
	invshade = 5,
	chatcolor = V_BLUEMAP,
	accessible = true
}

skincolors[SKINCOLOR_DARKNESS] = {
	name = "The Darkness", //:fear:
	ramp = {31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_INVERTMAP,
	accessible = true
}

skincolors[SKINCOLOR_HOTSAUCE] = {
	name = "Hot Sauce", //the burn
	ramp = {35, 35, 35, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31},
	invcolor = SKINCOLOR_CYAN,
	invshade = 3,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_COLDSAUCE] = {
	name = "Cold Sauce", //the freeze
	ramp = {255, 255, 255, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31},
	invcolor = SKINCOLOR_RED,
	invshade = 4,
	chatcolor = V_SKYMAP,
	accessible = true
}

skincolors[SKINCOLOR_TRIO] = {
	name = "Trio", //SOOONNIICCC HEEROOOOOOEEEESSSS
	ramp = {152, 152, 152, 152, 152, 54, 54, 54, 54, 54, 35, 35, 35, 35, 35, 35},
	invcolor = SKINCOLOR_SAPPHIRE,
	invshade = 7,
	chatcolor = V_WHITEMAP,
	accessible = true
}

skincolors[SKINCOLOR_TAILS2012] = {
	name = "Sonic 4 II Tails", //oh my god finally i can stop with the sonic 4 stuff and finish this long overdue update
	ramp = {69, 68, 67, 66, 65, 65, 65, 65, 65, 64, 64, 64, 64, 64, 50, 84},
	invcolor = SKINCOLOR_KETCHUP,
	invshade = 5,
	chatcolor = V_YELLOWMAP,
	accessible = true
}