freeslot("SKINCOLOR_GAMEBOY", "SKINCOLOR_SATURN", "SKINCOLOR_NINTENDO64", "SKINCOLOR_DREAMCAST", "SKINCOLOR_PLAYSTATION2", "SKINCOLOR_XBOX", "SKINCOLOR_XBOXL", "SKINCOLOR_GAMECUBE", "SKINCOLOR_PLAYSTATION3", "SKINCOLOR_3DS")

skincolors[SKINCOLOR_GAMEBOY] = {
	name = "GameboyBlue",
	ramp = {149, 149, 149, 150, 150, 150, 166, 166, 166, 166, 166, 167, 167, 167, 167, 155},
	invcolor = SKINCOLOR_GREEN,
	invshade = 13,
	chatcolor = V_BLUEMAP,
	accessible = true
}

skincolors[SKINCOLOR_SATURN] = {
	name = "Saturn",
	ramp = {2, 7, 12, 17, 22, 27, 171, 172, 173, 173, 6, 11, 16, 21, 26, 31},
	invcolor = SKINCOLOR_BLUEBELL,
	invshade = 4,
	chatcolor = V_AZUREMAP,
	accessible = true
}

skincolors[SKINCOLOR_NINTENDO64] = {
	name = "N64",
	ramp = {126, 126, 143, 137, 156, 155, 156, 173, 244, 66, 74, 53, 54, 55, 34, 35},
	invcolor = SKINCOLOR_WHITE,
	invshade = 1,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_DREAMCAST] = {
	name = "DreamcastRed", //home of the adventure games
	ramp = {35, 35, 36, 36, 57, 58, 58, 58, 59, 59, 59, 60, 60, 61, 61, 62},
	invcolor = SKINCOLOR_WHITE,
	invshade = 1,
	chatcolor = V_REDMAP,
	accessible = true
}

skincolors[SKINCOLOR_PLAYSTATION2] = {
	name = "PS2",
	ramp = {195, 195, 195, 195, 195, 172, 172, 171, 171, 171, 171, 171, 140, 140, 140, 140},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_AQUAMAP,
	accessible = true
}

skincolors[SKINCOLOR_XBOX] = {
	name = "XboxGreen",
	ramp = {31, 31, 31, 31, 31, 106, 191, 189, 189, 191, 106, 31, 31, 31, 31, 31},
	invcolor = SKINCOLOR_WHITE,
	invshade = 1,
	chatcolor = V_GREENMAP,
	accessible = true
}

skincolors[SKINCOLOR_XBOXL] = {
	name = "XboxLight", //why
	ramp = {0, 0, 0, 0, 0, 189, 191, 106, 106, 191, 189, 0, 0, 0, 0, 0},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_PERIDOTMAP,
	accessible = true
}

skincolors[SKINCOLOR_GAMECUBE] = {
	name = "GamecubeBlue",
	ramp = {2, 4, 5, 7, 170, 170, 171, 173, 174, 175, 175, 199, 199, 199, 199, 199},
	invcolor = SKINCOLOR_BLACK,
	invshade = 16,
	chatcolor = V_BLUEMAP,
	accessible = true
}

skincolors[SKINCOLOR_PLAYSTATION3] = {
	name = "PS3",
	ramp = {0, 172, 156, 156, 172, 146, 0, 0, 0, 0, 146, 172, 156, 156, 172, 0},
	invcolor = SKINCOLOR_CERULEAN,
	invshade = 12,
	chatcolor = V_SKYMAP,
	accessible = true
}

skincolors[SKINCOLOR_3DS] = {
	name = "N3dsRed",
	ramp = {38, 38, 38, 38, 214, 241, 17, 27, 27, 27, 27, 27, 27, 27, 27, 27},
	invcolor = SKINCOLOR_BONE,
	invshade = 7,
	chatcolor = V_REDMAP,
	accessible = true
}