freeslot("SKINCOLOR_OLDSKIN")
skincolors[SKINCOLOR_OLDSKIN] = {
	name = "OldSkin", //old version of the skin color
	//name = "Skin",
	ramp = {0, 1, 1, 208, 208, 48, 48, 216, 49, 49, 218, 50, 50, 51, 51, 51},
	invcolor = SKINCOLOR_BRONZE,
	invshade = 8,
	chatcolor = V_ORANGEMAP,
	accessible = false
}