//Welcome to legacy hall! This is where all legacy color versions are hosted, unable to be accessed in normal gameplay. Enjoy your stay!
freeslot("SKINCOLOR_SKINV1")
skincolors[SKINCOLOR_SKINV1] = {
	name = "Skin V1",//SRCv1, the original skin
	ramp = {0,1,1,208,208,48,48,216,49,49,218,50,50,51,51,51},
	invcolor = SKINCOLOR_BRONZE,
	invshade = 8,
	chatcolor = V_ORANGEMAP,
	accessible = false
}
freeslot("SKINCOLOR_SKINV2")
skincolors[SKINCOLOR_SKINV2] = {
	name = "Skin V2",//SRCv1.1
	ramp = {48,216,216,49,218,219,221,223,225,226,227,228,228,229,230,231},
	invcolor = SKINCOLOR_BRONZE,
	invshade = 8,
	chatcolor = V_ORANGEMAP,
	accessible = false
}
freeslot("SKINCOLOR_SEAWEEDV1")
skincolors[SKINCOLOR_SEAWEEDV1] = {
	name = "Seaweed V1",//SRCv1
	ramp = {96,98,99,100,102,103,126,143,137,137,137,137,156,156,156,155},
	invcolor = SKINCOLOR_RED,
	invshade = 6,
	chatcolor = V_GREENMAP,
	accessible = false
}
freeslot("SKINCOLOR_BSODV1")
skincolors[SKINCOLOR_BSODV1] = {
	name = "Blue Screen V1",//SRCv1
	ramp = {0,128,140,133,135,135,135,135,135,135,135,135,135,135,135,135},
	invcolor = SKINCOLOR_SKY,
	invshade = 11,
	chatcolor = V_SKYMAP,
	accessible = false
}
freeslot("SKINCOLOR_RINGSV1")
skincolors[SKINCOLOR_RINGSV1] = {
	name = "Rings V1",//SRCv1, this palette also applies to rotating ring v1
	ramp = {1,208,80,81,82,82,83,72,72,64,65,66,66,67,70,70},
	invcolor = SKINCOLOR_CORNFLOWER,
	invshade = 8,
	chatcolor = V_YELLOWMAP,
	accessible = false
}
freeslot ("SKINCOLOR_PENCILV1")
skincolors[SKINCOLOR_PENCILV1] = {
	name = "Pencil V1",//SRCv1.1
	ramp = {0,0,0,0,0,0,0,0,0,0,0,0,31,31,31,31},
	invcolor = SKINCOLOR_SLATE,
	invshade = 8,
	chatcolor = V_INVERTMAP,
	accessible = false
}
freeslot ("SKINCOLOR_PENCILWAVEV1")
skincolors[SKINCOLOR_PENCILWAVEV1] = {
	name = "Drawing Pen V1",//SRCv1.4, somehow different from base pencil
	ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,31,31},
	invcolor = SKINCOLOR_SLATE,
	invshade = 8,
	chatcolor = V_INVERTMAP,
	accessible = false
}
freeslot ("SKINCOLOR_GAMEBOYV1")
skincolors[SKINCOLOR_GAMEBOYV1] = {
	name = "Gameboy Blue V1",//SRCv1.2
	ramp = {149,149,149,150,150,150,166,166,166,166,166,167,167,167,167,155},
	invcolor = SKINCOLOR_GREEN,
	invshade = 13,
	chatcolor = V_BLUEMAP,
	accessible = false
}
freeslot ("SKINCOLOR_ORCANEV1")
skincolors[SKINCOLOR_ORCANEV1] = {
	name = "Orcane V1",//SRCv2
	ramp = {173,173,173,174,174,174,174,175,175,170,120,120,140,140,140,11},
	invcolor = SKINCOLOR_CORNFLOWER,
	invshade = 16,
	chatcolor = V_AQUAMAP,
	accessible = false
}
freeslot ("SKINCOLOR_CHATGPT2V1")
skincolors[SKINCOLOR_CHATGPT2V1] = {
	name = "ChatGPT Color 2 V1",//SRCv2
	ramp = {145,129,129,146,130,132,134,134,135,135,136,136,136,137,137,137},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 13,
	chatcolor = V_SKYMAP,
	accessible = false
}
freeslot ("SKINCOLOR_DISCORDMBLURPLEV1")
skincolors[SKINCOLOR_DISCORDMBLURPLEV1] = {
	name = "Discord Midnight Blurple V1",//SRCv2
	ramp = {254,139,139,199,175,175,175,175,174,174,174,174,173,173,173,173},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_PURPLEMAP,
	accessible = false
}
freeslot ("SKINCOLOR_DISCORDAURORAV1")
skincolors[SKINCOLOR_DISCORDAURORAV1] = {
	name = "Discord Aurora V1",//SRCv2
	ramp = {159,159,159,159,159,159,138,143,143,143,143,138,138,138,159,159},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_BLUEMAP,
	accessible = false
}
freeslot ("SKINCOLOR_MANIAKNUXV1")
skincolors[SKINCOLOR_MANIAKNUXV1] = {
	name = "Mania Knuckles V1",//SRCv2
	ramp = {2,219,32,32,203,34,38,39,40,40,41,42,43,44,45,71},
	invcolor = SKINCOLOR_EMERALD,
	invshade = 5,
	chatcolor = V_REDMAP,
	accessible = false
}
freeslot ("SKINCOLOR_DISCORDMAPPLEV1")
skincolors[SKINCOLOR_DISCORDMAPPLEV1] = {
	name = "Discord Mint Apple V1",//SRCv2, this was bad
	ramp = {140,140,140,140,9,9,8,8,8,8,89,89,89,89,89,89},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_PERIDOTMAP,
	accessible = false
}
freeslot ("SKINCOLOR_DISCORDHANAMIV1")
skincolors[SKINCOLOR_DISCORDHANAMIV1] = {
	name = "Discord Hanami V1",//SRCv2, this was also bad
	ramp = {6,5,5,5,5,5,5,5,5,5,5,5,209,209,209,209},
	invcolor = SKINCOLOR_CYAN,
	invshade = 4,
	chatcolor = V_ORANGEMAP,
	accessible = false
}
freeslot("SKINCOLOR_ADVBLUEV1")
skincolors[SKINCOLOR_ADVBLUEV1] = {
	name = "Adventure Blue V1",//SRCv2.3 beta, only change here was the outline
	ramp = {131,151,153,153,154,155,156,157,158,159,253,134,133,132,131,131},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 4,
	chatcolor = V_BLUEMAP,
	accessible = false
}
freeslot("SKINCOLOR_PALSTARTV1")
skincolors[SKINCOLOR_PALSTARTV1] = {
	name = "Palette Start V1",//SRCv2.3 beta, made minutes before the current pal start
	ramp = {0,16,32,48,64,80,96,112,128,144,160,176,192,208,224,240},
	invcolor = SKINCOLOR_SILVER,
	invshade = 6,
	chatcolor = V_GRAYMAP,
	accessible = false
}
freeslot("SKINCOLOR_USAREDV1")
skincolors[SKINCOLOR_USAREDV1] = {
	name = "American Red V1",//SRCv2.4 beta, honestly looks more pink
	ramp = {208,209,201,202,202,203,204,204,205,38,38,38,38,38,38,38},
	invcolor = SKINCOLOR_GREEN,
	invshade = 10,
	chatcolor = V_REDMAP,
	accessible = false
}
freeslot("SKINCOLOR_JPBLUEV1")
skincolors[SKINCOLOR_JPBLUEV1] = {
	name = "Japanese Blue V1",//SRCv2.4 beta
	ramp = {136,136,136,136,136,136,136,137,137,137,156,156,157,157,158,159},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 5,
	chatcolor = V_AZUREMAP,
	accessible = false
}
freeslot("SKINCOLOR_JPORANGEV1")
skincolors[SKINCOLOR_JPORANGEV1] = {
	name = "Japanese Orange V1",//SRCv2.4 beta
	ramp = {72,74,74,53,53,54,54,54,56,56,58,39,40,40,41,41},
	invcolor = SKINCOLOR_BLUE,
	invshade = 4,
	chatcolor = V_ORANGEMAP,
	accessible = false
}
freeslot("SKINCOLOR_BUPV1")
skincolors[SKINCOLOR_BUPV1] = {
	name = "Bup V1",//SRCv3 beta
	ramp = {0,0,0,37,37,128,128,128,74,74,74,136,137,137,138,138},
	invcolor = SKINCOLOR_SLATE,
	invshade = 9, 
	chatcolor = V_REDMAP,
	accessible = false
}
freeslot("SKINCOLOR_SUPERSWITCH4V1","SKINCOLOR_SUPERSWITCH5V1")
skincolors[SKINCOLOR_SUPERSWITCH4V1] = {
	name = "Super Nintendo Switch 4 V1",//SRCv3 beta
	ramp = {32,32,211,211,211,212,203,203,203,203,193,193,193,192,130,129},
	accessible = false
}
skincolors[SKINCOLOR_SUPERSWITCH5V1] = {
	name = "Super Nintendo Switch 5 V1",
	ramp = {33,33,33,33,33,33,33,33,33,33,33,32,210,209,208,0},
	accessible = false
}
freeslot("SKINCOLOR_SUPERLUNA1V1","SKINCOLOR_SUPERLUNA2V1","SKINCOLOR_SUPERLUNA3V1","SKINCOLOR_SUPERLUNA4V1","SKINCOLOR_SUPERLUNA5V1")
skincolors[SKINCOLOR_SUPERLUNA1V1] = {
	name = "Super XP Luna 1 V1", //every version of this is from SRCv3 beta
	ramp = {147,147,147,147,148,148,148,134,134,135,135,135,142,142,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA2V1] = {
	name = "Super XP Luna 2 V1",
	ramp = {147,147,147,148,148,134,134,135,135,135,142,142,125,104,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA3V1] = {
	name = "Super XP Luna 3 V1",
	ramp = {147,147,148,148,134,134,135,135,136,142,142,125,125,104,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA4V1] = {
	name = "Super XP Luna 4 V1",
	ramp = {147,147,148,134,135,135,136,142,142,142,125,125,104,104,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA5V1] = {
	name = "Super XP Luna 5 V1",
	ramp = {147,148,134,135,135,142,142,142,142,125,125,104,104,104,104,104},
	accessible = false
}
freeslot("SKINCOLOR_SUPERLUNA1V2","SKINCOLOR_SUPERLUNA2V2","SKINCOLOR_SUPERLUNA3V2","SKINCOLOR_SUPERLUNA4V2","SKINCOLOR_SUPERLUNA5V2")
skincolors[SKINCOLOR_SUPERLUNA1V2] = {
	name = "Super XP Luna 1 V2",
	ramp = {147,147,147,147,148,148,148,134,134,135,135,135,142,142,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA2V2] = {
	name = "Super XP Luna 2 V2",
	ramp = {147,147,147,147,148,148,148,134,134,135,142,142,125,104,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA3V2] = {
	name = "Super XP Luna 3 V2",
	ramp = {147,147,147,147,148,148,148,134,134,142,142,125,125,104,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA4V2] = {
	name = "Super XP Luna 4 V2",
	ramp = {147,147,147,147,148,148,148,142,142,142,125,125,104,104,104,104},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA5V2] = {
	name = "Super XP Luna 5 V2",
	ramp = {147,147,147,147,148,142,142,142,142,125,125,104,104,104,104,104},
	accessible = false
}
freeslot("SKINCOLOR_SUPERLUNA1V3","SKINCOLOR_SUPERLUNA2V3","SKINCOLOR_SUPERLUNA3V3","SKINCOLOR_SUPERLUNA4V3","SKINCOLOR_SUPERLUNA5V3")
skincolors[SKINCOLOR_SUPERLUNA1V3] = {
	name = "Super XP Luna 1 V3",
	ramp = {144,144,144,144,145,145,145,145,145,145,6,7,7,8,112,113},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA2V3] = {
	name = "Super XP Luna 2 V3",
	ramp = {145,146,146,146,146,170,170,170,170,170,170,171,112,113,113,114},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA3V3] = {
	name = "Super XP Luna 3 V3",
	ramp = {147,147,148,148,148,135,135,136,136,136,112,113,113,114,114,114},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA4V3] = {
	name = "Super XP Luna 4 V3",
	ramp = {172,172,173,173,173,173,137,137,112,113,113,114,114,114,103,103},
	accessible = false
}
skincolors[SKINCOLOR_SUPERLUNA5V3] = {
	name = "Super XP Luna 5 V3",
	ramp = {174,174,174,174,175,175,112,113,113,114,114,114,103,103,103,104},
	accessible = false
}
freeslot("SKINCOLOR_EGGHEADV1")
skincolors[SKINCOLOR_EGGHEADV1] = {
	name = "Egghead V1",
	ramp = {73,73,74,35,36,37,38,59,59,61,63,46,30,31,31,31},
	invcolor = SKINCOLOR_CERULEAN,
	invshade = 2, 
	chatcolor = V_REDMAP,
	accessible = false
}