FREESLOT
SPR_SUCC
sfx_FHSUCC
S_SUCCIDLE

STATE S_SUCCIDLE
SpriteName = SPR_SUCC
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_SUCCIDLE

FOLLOWER
Name = Gluck
Icon = ICOFSUCC
Category = Fanworks
HornSound = DSFHSUCC
DefaultColor = white
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_SUCCIDLE
