Object MT_STICKER
MapThingNum = 2305
Radius = 1*FRACUNIT
Height = 1*FRACUNIT
SpawnState = S_HIDDENSTICKER
dispoffset = 1
Flags = MF_NOGRAVITY|MF_NOCLIPHEIGHT

State S_STICKER
SpriteName = STCK
SpriteFrame = FF_PAPERSPRITE|A
Duration = -1 
Next = S_STICKER

State S_HIDDENSTICKER
SpriteName = NONS
SpriteFrame = FF_PAPERSPRITE|A
Duration = -1 
Next = S_HIDDENSTICKER

