#Yellow's shield
FREESLOT
MT_YSHIELD
S_YSHIELD1
S_YSHIELD2
S_YXPLODE1
S_YXPLODE2
SPR_SHLD
SPR_YXPL

Thing MT_YSHIELD
MAPTHINGNUM = -8
SPAWNSTATE = S_YSHIELD1
SPAWNHEALTH = 5
SEESOUND = sfx_none
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MISSILESTATE = 0
DEATHSTATE = S_YXPLODE1
DEATHSOUND = 0
SPEED = 0*FRACUNIT
RADIUS = 75*FRACUNIT
HEIGHT = 50*FRACUNIT
MASS = 5
DAMAGE = 1
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_MISSILE

FRAME S_YSHIELD1
SPRITENUMBER = SPR_SHLD
SPRITESUBNUMBER = A
DURATION = 10
NEXT = S_YSHIELD2
VAR1 = 0
VAR2 = 0

FRAME S_YSHIELD2
SPRITENUMBER = SPR_SHLD
SPRITESUBNUMBER = B
DURATION = 10
NEXT = S_YSHIELD1
VAR1 = 0
VAR2 = 0

FRAME S_YXPLODE1
SPRITENUMBER = SPR_YXPL
SPRITESUBNUMBER = A
DURATION = 7
NEXT = S_YSHIELD1
VAR1 = 0
VAR2 = 0

FRAME S_YXPLODE2
SPRITENUMBER = SPR_NULL
SPRITESUBNUMBER = A
DURATION = 7
NEXT = S_YXPLODE2
VAR1 = 0
VAR2 = 0