# Title Screen shit
MainCfg
TitleMap = 99
TitlePicsMode = User
TitleScrollXSpeed = 0
CustomVersion = Beta1.52
TitlePicsScale = 2
TitlePicsName = SMTITLE
TitlePicsX = 15

#SRB2Smash has a new level header
#LUA.GameFrom, something to show what your zone is from.
#There are 6 valid arguments:
#SRB2
#SmashBros
#TF2
#StarStages
#Sonic4
#SRB2Smash
#If you leave it blank, nothing will show up

# Title Map (No Label)

Level 99
LevelName = Cliffs
Subtitle = (Spectra)
NoZone = 1
Music = _TITLE
SkyNum = 4

# Zone Maps: Maps based on Zones in Vanilla SRB2 (Labelled D_)

Level D1
LevelName = Greenflower
SubTitle = (Rainbow)
Music = GFZ2
TypeOfLevel = Smash,2D
SelectHeading = Zone Maps
NextLevel = D2
SkyNum = 1
SkyboxScale = 64
LUA.GameFrom = SRB2

Level D2
Levelname = Techno Hill
Subtitle = (Rainbow)
Music = THZ1
TypeOfLevel = Smash,2D
SkyNum = 4
SelectHeading = Zone Maps
NextLevel = D3
LUA.GameFrom = SRB2

Level D3
Levelname = Deep Sea
Subtitle = (Spectra)
TypeOfLevel = Smash,2D
Music = DSZ2
SkyNum = 8
SelectHeading = Zone Maps
NextLevel = D4
LUA.GameFrom = SRB2

Level D4
Levelname = Castle Eggman
NoVisitNeeded = true
Subtitle = (Spectra)
TypeOfLevel = Smash,2D
Music = CEZ1
SkyNum = 10
Weather = PRECIP_STORM
SelectHeading = Zone Maps
SkyboxScale = 64
NextLevel = D5
LUA.GameFrom = SRB2

Level D5
Levelname = Arid Canyon
NoVisitNeeded = true
Subtitle = (Spectra)
TypeOfLevel = Smash,2D
Music = ACZ2
SkyNum = 13
SelectHeading = Zone Maps
NextLevel = D6
LUA.GameFrom = SRB2

Level D6
Levelname = Red Volcano
NoVisitNeeded = true
Subtitle = (Spectra)
TypeOfLevel = Smash,2D
Music = RVZ1
SkyNum = 4
SelectHeading = Zone Maps
NextLevel = D7
LUA.GameFrom = SRB2

Level D7
LevelName = Egg Rock
NoVisitNeeded = true
Music = ERZ1
Skynum = 22
LevelSelect = 59
SubTitle = (Spectra)
SelectHeading = Zone Maps
TypeOfLevel = Smash,2D
NextLevel = D8
LUA.GameFrom = SRB2

Level D8
Levelname = Nimbus Ruins
NoVisitNeeded = true
Subtitle = (sz)
SelectHeading = Zone Maps
TypeOfLevel = Smash,2D
Music = MP_AIR
SkyNum = 68
SkyboxScaleX = 64
SkyboxScaleY = 64
NextLevel = D9
LUA.GameFrom = SRB2

Level D9
Levelname = Meadow Match
NoVisitNeeded = true
Subtitle = (Verwex)
SelectHeading = Zone Maps
TypeOfLevel = Smash,2D
Music = MP_MED
SkyNum = 2
NextLevel = DA
LUA.GameFrom = SRB2

Level DA
Levelname = Arid Canyon
NoVisitNeeded = true
Subtitle = (Verwex)
Act = 3
Music = VSFANG
TypeOfLevel = Smash,2D
SkyNum = 15
SkyboxScale = 16
SelectHeading = Zone Maps
NextLevel = DB
LUA.GameFrom = SRB2

Level DB
Levelname = Black Core
NoVisitNeeded = true
Subtitle = (Verwex)
Act = 2
Music = VSMETL
TypeOfLevel = Smash,2D
SkyNum = 22
SkyboxScale = 16
SelectHeading = Zone Maps
NextLevel = E1
LUA.GameFrom = SRB2

Level DC
Levelname = Black Hole
NoVisitNeeded = true
Subtitle = (Spectra)
Music = BHZ
TypeOfLevel = Smash,2D
SkyNum = 99
SkyboxScale = 10
SelectHeading = Zone Maps
NextLevel = E1
LUA.GameFrom = SRB2

Level DD
Levelname = Frozen Hillside
NoVisitNeeded = true
Subtitle = (Spectra)
SelectHeading = Zone Maps
TypeOfLevel = Smash,2D
Music = FHZ
SkyNum = 100
SkyboxScaleX = 64
SkyboxScaleY = 64
NextLevel = E1
LUA.GameFrom = SRB2
Weather = PRECIP_SNOW

# Every other map (Labelled E_)

Level E1
LevelName = 2Fort
SubTitle = (Rainbow)
TypeOfLevel = Smash,2D
NoZone = true
NextLevel = E2
Skynum = 4
Music = 2FORT
SelectHeading = Other Maps
LUA.GameFrom = TF2

Level E2
Levelname = Rustic Ruin
SelectHeading = Other Maps
TypeOfLevel = Smash,2D
Music = RRZ
Subtitle = (Starshy)
SkyNum = 4
SkyboxScale = 64
NextLevel = E3
LUA.GameFrom = StarStages

Level E3
LevelName = Splash Hill
Subtitle = (Blacknide)
SelectHeading = Other Maps
TypeOfLevel = Smash,2D
NoZone = 1
Music = SHZ
SkyNum = 61
NextLevel = E4
LUA.GameFrom = Sonic4

Level E5
Levelname = Hydro Temple
Subtitle = (Spectra)
TypeOfLevel = Smash,2D
Music = DSZ2
SkyNum = 1
SelectHeading = Other Maps
NextLevel = E6
LUA.GameFrom = SRB2Smash

Level E6
LevelName = Red Radiant
SubTitle = (LonelyFoxz)
Music = RVZ2
TypeOfLevel = Smash,2D
SelectHeading = Other Maps
NextLevel = 1
SkyNum = 11
LUA.GameFrom = SRB2

Level E9
Levelname = Final Destination
Subtitle = (Spectra)
TypeOfLevel = Smash,2D
Music = FD
SkyNum = 159
SelectHeading = Other Maps
NextLevel = EA
LUA.GameFrom = SmashBros

# Smash Hell! (Labeled H_)

Level H1
Levelname = 2Fort
Act = 2
Hidden = true
Subtitle = (Rainbow)
Music = VSALT
SkyNum = 1
TypeOfLevel = Smash,2D
SelectHeading = Smash Hell
NextLevel = D1
LUA.GameFrom = TF2
LUA.SmashHell = true

Level H2
LevelName = Azure Temple
SubTitle = (Verwex)
TypeOfLevel = Smash,2D
Hidden = true
NextLevel = D1
Skynum = 35
Music = ATZ
SelectHeading = Smash Hell
LUA.GameFrom = SRB2
LUA.SmashHell = true

Level H3
LevelName = Aerial Garden
SubTitle = (Verwex)
TypeOfLevel = Smash,2D
Hidden = true
SkyNum = 40
Music = AGZ
NextLevel = D1
SelectHeading = Smash Hell
LUA.GameFrom = SRB2
LUA.SmashHell = true

Level H4
Levelname = Volcanic Valley
Subtitle = (Zeno)
TypeOfLevel = Smash,2D
Hidden = true
Music = RVZ2
SkyNum = 159
SelectHeading = Smash Hell
NextLevel = E7
LUA.GameFrom = SRB2Smash
LUA.SmashHell = true