MAINCFG CATEGORY
CustomVersion = SRB2HUB Version 3.0
SPStage_Start = 137
#Mod by = Gaga Hax
#Port by = SuperOfSrb2

Level 28
Levelname = EGG ROCK CORE
Act = 0
Music = ERZ3LD
NextLevel = B1
TypeOfLevel = Singleplayer,Co-op,Oldbrak
BonusType = Boss
Weather = 0
SkyNum = 22
StartRings = 10
TimeAttack = 0
Levelselect = 1
WideIcon = true
Hidden = 0
HideInStats = 1
RecordAttack = 0
NoVisitNeeded = true
SelectHeading = SRB2 Hub

Level 29
LevelName = Mario Koopa Blast
Act = 1
Music = MARIO1
TypeOfLevel = Singleplayer,Co-op,Competition,Race,Mario
NextLevel = 80
RecordAttack = true
SkyNum = 31
LevelSelect = 1
NoVisitNeeded = true
SelectHeading = SRB2 Hub

Level 80
LevelName = Mario Koopa Blast
Act = 2
Music = MARIO2
TypeOfLevel = Singleplayer,Co-op,Competition,Race,Mario,2D
NextLevel = 81
RecordAttack = true
SkyNum = 31
LevelSelect = 1
NoVisitNeeded = true
SelectHeading = SRB2 Hub

Level 81
LevelName = Mario Koopa Blast
Act = 3
Music = VSALT
TypeOfLevel = Singleplayer,Co-op,Competition,Race,Mario,2D
NextLevel = B1
RecordAttack = true
SkyNum = 31
LevelSelect = 1
NoVisitNeeded = true
SelectHeading = SRB2 Hub

Level 99
SkyNum = 22

Level 137
LevelName = SRB2 Hub
Act = 0
BonusType = None
Music = SRB2HB
NextLevel = 137
TypeOfLevel = Singleplayer,Co-op
WideIcon = true
SkyNum = 22
TimeAttack = 0
LevelSelect = 1
NoReload = 0
NoZone = 1
NoSSMusic = 1
HideInStats = 1
RecordAttack = 0
NoVisitNeeded = true
SelectHeading = SRB2 Hub

#Edited headers

Level 50
LevelName = Floral Field
Subtitle = Special Stage 1
Music = SPEC1
Nextlevel = B1
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 1
Grades1 = 0,20000,30000,90000,180000,260000
NoVisitNeeded = true

Level 51
LevelName = Toxic Plateau
Subtitle = Special Stage 2
Nextlevel = B1
Music = SPEC2
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 6
Grades1 = 0,35000,50000,100000,190000,300000
NoVisitNeeded = true

Level 52
LevelName = Flooded Cove
Subtitle = Special Stage 3
Nextlevel = B1
Music = SPEC3
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 8
Grades1 = 0,70000,90000,180000,270000,360000
NoVisitNeeded = true

Level 53
LevelName = Cavern Fortress
Subtitle = Special Stage 4
Music = SPEC4
Nextlevel = B1
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
Weather = 1
SkyNum = 10
Grades1 = 0,40000,60000,140000,240000,300000
NoVisitNeeded = true

Level 54
LevelName = Dusty Wasteland
Subtitle = Special Stage 5
Music = SPEC5
TypeOfLevel = Singleplayer,NiGHTS
Nextlevel = B1
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 15
Grades1 = 0,35000,50000,80000,120000,150000
NoVisitNeeded = true

Level 55
LevelName = Magma Caves
Subtitle = Special Stage 6
Music = SPEC6
Nextlevel = B1
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 20
Grades1 = 0,30000,45000,60000,90000,110000
NoVisitNeeded = true

Level 56
LevelName = Egg Satellite
Subtitle = Special Stage 7
Music = SPEC7
TypeOfLevel = Singleplayer,NiGHTS
Nextlevel = B1
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 22
Grades1 = 0,60000,70000,80000,90000,140000
NoVisitNeeded = true

Level 57
LevelName = Black Hole
Nextlevel = B1
Subtitle = Special Stage 8
Music = BHZ
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
NoVisitNeeded = true
SkyNum = 99
Unlockable = 16
Hidden = true
Grades1 = 0,50000,60000,70000,80000,140000
NoVisitNeeded = true

Level 27
Levelname = Black Core
Act = 3
Music = VSBRAK
TypeOfLevel = Singleplayer,Co-op
NextLevel = B1
SkyNum = 22
RecordAttack = true
LevelSelect = 1
SaveGame = true
BonusType = Boss
SkyboxScale = 64
StartRings = 10
ForceResetMusic = On
WarningTitle = true
NoVisitNeeded = true

Level 30
Levelname = Frozen Hillside
Act = 0
Keywords = FHZ
Music = FHZ
NextLevel = B1
RecordAttack = true
Unlockable = 21
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SkyNum = 30
LevelSelect = 2
SelectHeading = Bonus Stages
Weather = 2
FlickyList = Penguin,Seal
NoVisitNeeded = true

Level 31
LevelName = Pipe Towers
Keywords = PTZ
Music = MARIO1
TypeOfLevel = Singleplayer,Co-op,Competition,Race,Mario
NextLevel = B1
RecordAttack = true
Unlockable = 22
SkyNum = 31
LevelSelect = 2
SelectHeading = Bonus Stages
NoVisitNeeded = true

Level 32
Levelname = Forest Fortress
Keywords = FFZ
Music = CEZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = B1
SkyNum = 20
Weather = 3
RecordAttack = true
Unlockable = 25
LevelSelect = 2
SelectHeading = Bonus Stages
SkyboxScale = 64
FlickyList = Rat,Bear
NoVisitNeeded = true

Level 33
Levelname = Final Demo
Act = 0
Music = FDEMO1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = B1
SkyNum = 2
RecordAttack = true
Unlockable = 27
NoReload = 1
LevelSelect = 2
SelectHeading = Bonus Stages
WideIcon = 1
InterScreen = INTERSCR
FlickyList = Demo
NoVisitNeeded = true

level 40
levelname = Haunted Heights
Keywords = HHZ
music = HAUNTD
skynum = 172
nextlevel = B1
RecordAttack = true
Unlockable = 4
LevelSelect = 2
SelectHeading = Challenge Stages
typeoflevel = Solo,Co-op,Competition,Race
SkyboxScale = 0
flickylist = Spider,Bat
NoVisitNeeded = true

Level 41
Levelname = Aerial Garden
Keywords = AGZ
Music = AGZ
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = B1
SkyNum = 40
RecordAttack = true
Unlockable = 5
LevelSelect = 2
SelectHeading = Challenge Stages
SaveGame = true
FlickyList = Puffin,Dove
#Flicky selection is final.
NoVisitNeeded = true

Level 42
Levelname = Azure Temple
Keywords = ATZ
Music = ATZ
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = B1
SkyNum = 35
RecordAttack = true
Unlockable = 6
LevelSelect = 2
SelectHeading = Challenge Stages
SaveGame = true
FlickyList = Fish,Bluebird
#Bluebird will be replaced with Flicky's Island Redbird when complete.
NoVisitNeeded = true

Level 70
Levelname = Christmas Chime
Music = CCZ
MixNightsCountdown = 1
MusicInterFadeOut = 5*MUSICRATE
TypeOfLevel = Singleplayer,Xmas,NiGHTS
NextLevel = B1
SkyNum = 17
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
Unlockable = 15
BonusType = NiGHTS
MaxBonusLives = 0
Grades1 = 0,30000,40000,60000,90000,110000
FlickyList = Bluebird,Canary,Puffin,Dove
#Canary, Puffin and Dove will be replaced with the Redbird, Pinkbird and Greenbird from Flickies Island when complete.
NoVisitNeeded = true

Level 71
Levelname = Dream Hill
SubTitle = ^1~The Slumber~
NoZone = true
Act = 0
Music = DHZ
TypeOfLevel = Singleplayer,NiGHTS
NextLevel = B1
SkyNum = 40
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
Unlockable = 12
Grades1 = 0,10000,15000,50000,80000,120000
Grades2 = 0,5000,10000,30000,40000,60000
Grades3 = 0,10000,15000,40000,50000,60000
Grades4 = 0,15000,20000,25000,40000,60000
BonusType = NiGHTS
MaxBonusLives = 0
MixNightsCountdown = 1
MusicInterFadeOut = 5000
NoVisitNeeded = true

LEVEL 72
LEVELNAME = Alpine Paradise
ACT = 1
NEXTLEVEL = B1
MUSIC = APZ1
WEATHER = 0
SKYNUM = 300
TYPEOFLEVEL = Singleplayer,Co-op,NiGHTS
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
Unlockable = 13
BONUSTYPE = NIGHTS
MAXBONUSLIVES = 0
MIXNIGHTSCOUNTDOWN = 1
MUSICINTERFADEOUT = 5*MUSICRATE
Grades1 = 0,40000,60000,80000,120000,160000
NoVisitNeeded = true

LEVEL 73
LEVELNAME = Alpine Paradise
ACT = 2
NEXTLEVEL = B1
MUSIC = APZ2
WEATHER = 0
SKYNUM = 301
TYPEOFLEVEL = Singleplayer,Co-op,NiGHTS
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
Unlockable = 14
BONUSTYPE = NIGHTS
MAXBONUSLIVES = 0
MIXNIGHTSCOUNTDOWN = 1
MUSICINTERFADEOUT = 5*MUSICRATE
Grades1 = 0,15000,20000,35000,50000,70000
Grades2 = 0,15000,20000,35000,50000,70000
Grades3 = 0,15000,20000,35000,50000,80000
Grades4 = 0,15000,20000,35000,50000,60000
NoVisitNeeded = true


#Item Socs
FREESLOT
MT_CAFE_MINIKUMA
MT_CAFE_PIZZA
MT_CAFE_BURGER
MT_CAFE_COFFIE
MT_CAFE_SHAKE
MT_CAFE_TREE1
MT_CAFE_TREE2
MT_REDXVI
MT_BOTTLE_ORANGE
MT_BOTTLE_GRAPE
MT_SIERRA
MT_MASTER
MT_TROLL
MT_CAFE_MIC
MT_SRB2HUB_PORTAL
S_CAFE_MINIKUMA
S_CAFE_MINIKUMA2
S_CAFE_MINIKUMA_CHASE
S_CAFE_MINIKUMA_CHASE2
S_CAFE_PIZZA
S_CAFE_BURGER
S_CAFE_COFFIE
S_CAFE_SHAKE
S_CAFE_TREE1
S_CAFE_TREE2
S_REDXVI
S_BOTTLE_O
S_BOTTLE_G
S_SIERRA
S_MASTER
S_TROLL
S_CAFE_MIC
S_SRB2HUB_PORTAL1
S_SRB2HUB_PORTAL2
S_SRB2HUB_PORTAL3
S_SRB2HUB_PORTAL4
S_SRB2HUB_PORTAL5
S_SRB2HUB_PORTAL6
S_SRB2HUB_PORTAL7
S_SRB2HUB_PORTAL8
S_SRB2HUB_PORTAL9
S_SRB2HUB_PORTAL10
S_SRB2HUB_PORTAL11
S_SRB2HUB_PORTAL12
S_SRB2HUB_PORTAL13
S_SRB2HUB_PORTAL14
S_SRB2HUB_PORTAL15
S_SRB2HUB_PORTAL16
S_SRB2HUB_PORTAL17
S_SRB2HUB_PORTAL18
S_SRB2HUB_PORTAL19
S_SRB2HUB_PORTAL20
SPR_KUMA
SPR_PIZZ
SPR_BURG
SPR_COFF
SPR_SHAK
SPR_CTR1
SPR_CTR2
SPR_PXVI
SPR_BTLO
SPR_BTLG
SPR_SIER
SPR_MAST
SPR_GHZT
SPR_CMIC
SPR_S2HP

#Tree 1 Item
Thing MT_CAFE_TREE1
MAPTHINGNUM = 1991
SPAWNSTATE = S_CAFE_TREE1
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 16*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOCLIP|MF_SCENERY

FRAME S_CAFE_TREE1
SPRITENAME = SPR_CTR1
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_TREE1
ACTION None


#Tree 2 Item
Thing MT_CAFE_TREE2
MAPTHINGNUM = 1992
SPAWNSTATE = S_CAFE_TREE2
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 16*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOCLIP|MF_SCENERY

FRAME S_CAFE_TREE2
SPRITENAME = SPR_CTR2
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_TREE2
ACTION None

#Tree 3 Item
Thing MT_TROLL
MAPTHINGNUM = 2222
SPAWNSTATE = S_TROLL
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 16*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOCLIP|MF_SCENERY

FRAME S_TROLL
SPRITENAME = SPR_GHZT
SPRITEFRAME = A
DURATION = -1
NEXT = S_TROLL
ACTION None

#Minikuma Item
Thing MT_CAFE_MINIKUMA
MAPTHINGNUM = 1993
SPAWNSTATE = S_CAFE_MINIKUMA
SPAWNHEALTH = 1000
SEESTATE = S_CAFE_MINIKUMA_CHASE2
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 10
RADIUS = 16*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_BOUNCE|MF_SOLID

FRAME S_CAFE_MINIKUMA
SPRITENAME = SPR_KUMA
SPRITEFRAME = A
DURATION = 5
NEXT = S_CAFE_MINIKUMA2
ACTION A_Look
VAR1 = 0
VAR2 = 0

FRAME S_CAFE_MINIKUMA2
SPRITENAME = SPR_KUMA
SPRITEFRAME = A
DURATION = 5
NEXT = S_CAFE_MINIKUMA
ACTION A_Look
VAR1 = 0
VAR2 = 0

FRAME S_CAFE_MINIKUMA_CHASE
SPRITENAME = SPR_KUMA
SPRITEFRAME = A
DURATION = 80
NEXT = S_CAFE_MINIKUMA_CHASE2
ACTION A_BunnyHop
VAR1 = 8
VAR2 = 12

FRAME S_CAFE_MINIKUMA_CHASE2
SPRITENAME = SPR_KUMA
SPRITEFRAME = A
DURATION = 5
NEXT = S_CAFE_MINIKUMA_CHASE
ACTION A_FaceTarget
VAR1 = 0
VAR2 = 0


#Pizza Item
Thing MT_CAFE_PIZZA
MAPTHINGNUM = 1994
SPAWNSTATE = S_CAFE_PIZZA
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_PUSHABLE

FRAME S_CAFE_PIZZA
SPRITENAME = SPR_PIZZ
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_PIZZA
ACTION None

#Burger Item
Thing MT_CAFE_BURGER
MAPTHINGNUM = 1995
SPAWNSTATE = S_CAFE_BURGER
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 8*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_PUSHABLE

FRAME S_CAFE_BURGER
SPRITENAME = SPR_BURG
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_BURGER
ACTION None

#Coffie Item
Thing MT_CAFE_COFFIE
MAPTHINGNUM = 1996
SPAWNSTATE = S_CAFE_COFFIE
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_PUSHABLE

FRAME S_CAFE_COFFIE
SPRITENAME = SPR_COFF
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_COFFIE
ACTION None

#Shake Item
Thing MT_CAFE_SHAKE
MAPTHINGNUM = 1997
SPAWNSTATE = S_CAFE_SHAKE
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_PUSHABLE

FRAME S_CAFE_SHAKE
SPRITENAME = SPR_SHAK
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_SHAKE
ACTION None

#REDXVI Item
Thing MT_REDXVI
MAPTHINGNUM = 1998
SPAWNSTATE = S_REDXVI
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 16*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOCLIP|MF_SCENERY

FRAME S_REDXVI
SPRITENAME = SPR_PXVI
SPRITEFRAME = A
DURATION = -1
NEXT = S_REDXVI
ACTION None

#Orange Bottle
Thing MT_BOTTLE_ORANGE
MAPTHINGNUM = 2218
SPAWNSTATE = S_BOTTLE_O
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 5*FRACUNIT
HEIGHT = 20*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_SCENERY

FRAME S_BOTTLE_O
SPRITENAME = SPR_BTLO
SPRITEFRAME = A
DURATION = -1
NEXT = S_BOTTLE_O
ACTION None

#Grape Bottle
Thing MT_BOTTLE_GRAPE
MAPTHINGNUM = 2219
SPAWNSTATE = S_BOTTLE_G
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 5*FRACUNIT
HEIGHT = 20*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_SCENERY

FRAME S_BOTTLE_G
SPRITENAME = SPR_BTLG
SPRITEFRAME = A
DURATION = -1
NEXT = S_BOTTLE_G
ACTION None

#Sierra
Thing MT_SIERRA
MAPTHINGNUM = 2220
SPAWNSTATE = S_SIERRA
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 5*FRACUNIT
HEIGHT = 54*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID|MF_SCENERY

FRAME S_SIERRA
SPRITENAME = SPR_SIER
SPRITEFRAME = A
DURATION = -1
NEXT = S_SIERRA
ACTION None

#Master Emerald Item
Thing MT_MASTER
MAPTHINGNUM = 2221
SPAWNSTATE = S_MASTER
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 32*FRACUNIT
HEIGHT = 32*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 

FRAME S_MASTER
SPRITENAME = SPR_MAST
SPRITEFRAME = A
DURATION = -1
NEXT = S_MASTER
ACTION None

#Microphone Item
Thing MT_CAFE_MIC
MAPTHINGNUM = 2223
SPAWNSTATE = S_CAFE_MIC
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 8*FRACUNIT
HEIGHT = 48*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SOLID

FRAME S_CAFE_MIC
SPRITENAME = SPR_CMIC
SPRITEFRAME = A
DURATION = -1
NEXT = S_CAFE_MIC
ACTION None

#Map Vote Portal
Thing MT_SRB2HUB_PORTAL
MAPTHINGNUM = 2224
SPAWNSTATE = S_SRB2HUB_PORTAL1
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 32*FRACUNIT
HEIGHT = 64*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOGRAVITY|MF_SPECIAL

FRAME S_SRB2HUB_PORTAL1
SPRITENAME = SPR_S2HP
SPRITEFRAME = A|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL2
ACTION None

FRAME S_SRB2HUB_PORTAL2
SPRITENAME = SPR_S2HP
SPRITEFRAME = B|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL3
ACTION None

FRAME S_SRB2HUB_PORTAL3
SPRITENAME = SPR_S2HP
SPRITEFRAME = C|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL4
ACTION None

FRAME S_SRB2HUB_PORTAL4
SPRITENAME = SPR_S2HP
SPRITEFRAME = D|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL5
ACTION None

FRAME S_SRB2HUB_PORTAL5
SPRITENAME = SPR_S2HP
SPRITEFRAME = E|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL6
ACTION None

FRAME S_SRB2HUB_PORTAL6
SPRITENAME = SPR_S2HP
SPRITEFRAME = F|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL7
ACTION None

FRAME S_SRB2HUB_PORTAL7
SPRITENAME = SPR_S2HP
SPRITEFRAME = G|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL8
ACTION None

FRAME S_SRB2HUB_PORTAL8
SPRITENAME = SPR_S2HP
SPRITEFRAME = H|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL9
ACTION None

FRAME S_SRB2HUB_PORTAL9
SPRITENAME = SPR_S2HP
SPRITEFRAME = I|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL10
ACTION None

FRAME S_SRB2HUB_PORTAL10
SPRITENAME = SPR_S2HP
SPRITEFRAME = J|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL11
ACTION None

FRAME S_SRB2HUB_PORTAL11
SPRITENAME = SPR_S2HP
SPRITEFRAME = K|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL12
ACTION None

FRAME S_SRB2HUB_PORTAL12
SPRITENAME = SPR_S2HP
SPRITEFRAME = L|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL13
ACTION None

FRAME S_SRB2HUB_PORTAL13
SPRITENAME = SPR_S2HP
SPRITEFRAME = M|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL14
ACTION None

FRAME S_SRB2HUB_PORTAL14
SPRITENAME = SPR_S2HP
SPRITEFRAME = N|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL15
ACTION None

FRAME S_SRB2HUB_PORTAL15
SPRITENAME = SPR_S2HP
SPRITEFRAME = O|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL16
ACTION None

FRAME S_SRB2HUB_PORTAL16
SPRITENAME = SPR_S2HP
SPRITEFRAME = P|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL17
ACTION None

FRAME S_SRB2HUB_PORTAL17
SPRITENAME = SPR_S2HP
SPRITEFRAME = Q|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL18
ACTION None

FRAME S_SRB2HUB_PORTAL18
SPRITENAME = SPR_S2HP
SPRITEFRAME = R|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL19
ACTION None

FRAME S_SRB2HUB_PORTAL19
SPRITENAME = SPR_S2HP
SPRITEFRAME = S|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL20
ACTION None

FRAME S_SRB2HUB_PORTAL20
SPRITENAME = SPR_S2HP
SPRITEFRAME = T|FF_FULLBRIGHT|FF_PAPERSPRITE
DURATION = 1
NEXT = S_SRB2HUB_PORTAL1
ACTION None
