// SRB1 SpyBot 2000 - Ported by Glaber (original SOC) and MIDIMan (conversion to Lua)

freeslot(
	"MT_SRB1_ROBOTOPOLIS",
	"S_SRB1_ROBOTOPOLIS1",
	"S_SRB1_ROBOTOPOLIS2",
	"SPR_SRBJ"
)

mobjinfo[MT_SRB1_ROBOTOPOLIS] = {
	//$Name SpyBot 2000
	//$Sprite SRBJA0
	//$Category SRB1 Enemies
	doomednum = 4010,
	spawnstate = S_SRB1_ROBOTOPOLIS1,
	spawnhealth = 1,
	seestate = S_SRB1_ROBOTOPOLIS1,
	reactiontime = 32,
	painchance = 200,
	deathstate = S_XPLD_FLICKY,
	deathsound = sfx_pop,
	speed = 3*FRACUNIT,
	radius = 36*FRACUNIT,
	height = 62*FRACUNIT,
	flags = MF_SPECIAL|MF_SHOOTABLE|MF_ENEMY|MF_NOGRAVITY|MF_FLOAT
}

states[S_SRB1_ROBOTOPOLIS1] =	{SPR_SRBJ,	A,	8,	A_MoveAbsolute,	0,	5,	S_SRB1_ROBOTOPOLIS2}
states[S_SRB1_ROBOTOPOLIS2] =	{SPR_SRBJ,	A,	8,	A_MoveAbsolute,	0,	-5,	S_SRB1_ROBOTOPOLIS1}
