v1.1a - The required day 1 patch!
This update consists of changes I made while waiting for the mod to be approved.
v1.1 was an exclusive server build. It's just this but buggier.
	DSZ1 - Removed an invisible spike hitbox.
	DSZ1 & 2 - Fixed some non-functional colormaps (In OpenGL at least).
	Special Stages - Finally fixed the timer not going down on damage.
	Some Maps - Fixed maps using the incorrect sky.
	All Maps - Flicky behaivior should now be accurate to 2.0
	
v1.1b - Approval Wating Changes 2: Electric Boogaloo
	Characters - Removed the pole from the sign sprites.
	Characters - Made 2.0 Tails and 2.0 Knux use 2.0 Sonic's sprites in NiGTHS mode.
	Unlocks - Tweaked unlock requirements for the added bonus maps.
				BMZ2 - 40 emblems -> 25 emblems
				DCZ1 - 40 emblems -> 30 emblems
				
v1.2 - Minor patch #3 (without letter edition)
	Scenery - Fixed the oddly timed scenery animations.
	Chains - Fixed the chains playing the incorrect sounds.
	Ringslinger - Fixed the Rail Ring using the incorrect sound.