// SRB1 Pog-GX2 - Ported by Glaber (original SOC) and MIDIMan (conversion to Lua)

freeslot(
	"MT_SRB1_HOPPYSKYLAB",
	"S_SRB1_HOPPYSKYLAB1",
	"SPR_SRBF"
)

mobjinfo[MT_SRB1_HOPPYSKYLAB] = {
	//$Name Pog-GX2
	//$Sprite SRBFA0
	//$Category SRB1 Enemies
	doomednum = 4006,
	spawnstate = S_SRB1_HOPPYSKYLAB1,
	spawnhealth = 1,
	seestate = S_SRB1_HOPPYSKYLAB1,
	reactiontime = 2,
	painchance = 3072,
	deathstate = S_XPLD_FLICKY,
	deathsound = sfx_pop,
	speed = FRACUNIT,
	radius = 10*FRACUNIT,
	height = 34*FRACUNIT,
	flags = MF_SPECIAL|MF_SHOOTABLE|MF_ENEMY
}

states[S_SRB1_HOPPYSKYLAB1] =	{SPR_SRBF,	A,	2,	A_BunnyHop,	7,	0,	S_SRB1_HOPPYSKYLAB1}
