// Texture definitions generated by SLADE3
// on Wed Jul 28 03:09:26 2021

WallTexture "SHZROKBR", 256, 256
{
	Patch "FHZROKWL", 0, 0
	Patch "CRAKBLAK", 0, 0
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 0
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "CRAKBLAK", 0, 128
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 128
	{
		Alpha 0.60
		Style Translucent
	}
}

Texture "ICFLRBR1", 256, 256
{
	Patch "ICEWALL9", 0, 0
	Patch "CRAKBLAK", 0, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 0, 128
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 128
	{
		Alpha 0.70
		Style Translucent
	}
}

Texture "ICFLRBR2", 256, 256
{
	Patch "ICEWALL1", 0, 0
	Patch "CRAKBLAK", 0, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 0, 128
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 128
	{
		Alpha 0.70
		Style Translucent
	}
}

Texture "ICFLRBR3", 256, 256
{
	Patch "ICEWALL3", 0, 0
	Patch "CRAKBLAK", 0, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 0, 128
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 128
	{
		Alpha 0.70
		Style Translucent
	}
}

Texture "ICFLRBR4", 256, 256
{
	Patch "ICEWALLA", 0, 0
	Patch "CRAKBLAK", 0, 0
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 0
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "CRAKBLAK", 0, 128
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "CRAKBLAK", 128, 128
	{
		Alpha 0.60
		Style Translucent
	}
}

Texture "GFZINSBR", 128, 128
{
	Patch "GFZINSID", 0, 0
	Patch "GFZINSID", 64, 64
	Patch "GFZINSID", 64, 0
	Patch "GFZINSID", 0, 64
	Patch "CRAKBLAK", 0, 0
	{
		Alpha 0.70
		Style Translucent
	}
}

// End of texture definitions
