MainCfg
CustomVersion = V0.01
GameData = Forces.dat
Titlemap = 0
NumDemos = 0
TitlePicsMode = Alacroix
TitlePicsScalesAvailable = 2,4,5
TitleScrollSpeed = -1
SStage_Start = 50
SMPStage_Start = 50

Clear All

ExtraEmblem 1
Name = Sonic Forces
Objective = Complete 1P Mode
ConditionSet = 1
Sprite = A
Color = SKINCOLOR_BLUE

ConditionSet 1
Condition1 = GameClear 1

ExtraEmblem 2
Name = Super Sonic
Objective = Pay 5$ for DLC
ConditionSet = 2
Sprite = A
Color = SKINCOLOR_BLUE

ConditionSet 2
Condition1 = AllEmeralds 1

Unlockable 1
Type = None
Name = Fang
ConditionSet = -1

Unlockable 2
Type = None
Name = Metal Sonic
ConditionSet = -1

Unlockable 3
Type = None
Name = Amy
ConditionSet = -1

Emblem 1
Hint = Go home.
Type = Global
Tag = 0
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 2
Hint = In the middle of a loop,\\Near the start.
Type = Global
Tag = 1
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 3
Hint = When you hit the\\third checkpoint,\\Go opposite the rings.
Type = Global
Tag = 2
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 4
Hint = Break some rocks,\\Spring up,\\And dont fall!
Type = Global
Tag = 3
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 5
Hint = Under some stone,\\Near a dash panel\\into some springs.
Type = Global
Tag = 4
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 6
Type = Time
Var = 90*TICRATE
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 7
Type = Rings
Var = 200
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Level 1
Levelname = Lost Valley
Act = 0
Music = LV1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = ENDING
SkyNum = 1
LevelSelect = 1
SaveGame = true
SkyboxScale = 16
FlickyList = Demo
NoZone = true
SaveGame = true
SubTitle = Green Hill
SelectHeading = Green Hill