FREESLOT
S_PLAY_TACKLE1
S_PLAY_TACKLE2
S_PLAY_TACKLE3
S_PLAY_TACKLE4
S_PLAY_TACKLE5
S_PLAY_PUNCH
S_PLAY_COUNTER
S_PLAY_TORNADO
S_PLAY_CGUARD

State S_PLAY_TACKLE1
SpriteName = SPR_PLAY
SpriteFrame = SPR2_ROLL
Duration = 3
Next = S_PLAY_TACKLE2

State S_PLAY_TACKLE2
SpriteName = SPR_PLAY
SpriteFrame = SPR2_ROLL
Duration = 3
Next = S_PLAY_TACKLE3

State S_PLAY_TACKLE3
SpriteName = SPR_PLAY
SpriteFrame = SPR2_ROLL
Duration = 3
Next = S_PLAY_TACKLE4

State S_PLAY_TACKLE4
SpriteName = SPR_PLAY
SpriteFrame = SPR2_ROLL
Duration = 3
Next = S_PLAY_TACKLE5

State S_PLAY_TACKLE5
SpriteName = SPR_PLAY
SpriteFrame = SPR2_ROLL
Duration = 3
Next = S_PLAY_STND

State S_PLAY_PUNCH
SpriteName = SPR_PLAY
SpriteFrame = SPR2_WALK|C
Duration = 10
Next = S_PLAY_STND

State S_PLAY_COUNTER
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TRNS|C
Duration = 15
Next = S_PLAY_STND

State S_PLAY_TORNADO
SpriteName = SPR_PLAY
SpriteFrame = SPR2_SPNG|A
Duration = 20
Next = S_PLAY_STND

State S_PLAY_CGUARD
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TRNS|C
Duration = 5
Next = S_PLAY_CGUARD

Level C0
LevelName = Flower Yard
Music = FYZ
NoZone = true
SkyNum = 2
Act = 0
TypeOfLevel = Combat
NextLevel = C1
SelectHeading = Combat

Level C1
LevelName = Steam Field
Music = THZ2
SkyNum = 4
NoZone = true
Act = 0
TypeOfLevel = Combat
NextLevel = C2
SelectHeading = Combat

Level C2
LevelName = Icy Skate Land
Music = FHZ
SubTitle = Slip n' Slide
NoZone = true
SkyNum = 30
Act = 0
Weather = PRECIP_SNOW
TypeOfLevel = Combat
NextLevel = C3
SelectHeading = Combat

Level C3
LevelName = Grey Cave
Music = DSZ2
SubTitle = Watch your steps!
NoZone = true
SkyNum = 8
Act = 0
TypeOfLevel = Combat
NextLevel = C4
SelectHeading = Combat

Level C4
LevelName = Balloon's Rooftop
Music = BRZ
NoZone = true
SpeedMusic = true
SkyNum = 8
Act = 0
TypeOfLevel = Combat
NextLevel = C5
SelectHeading = Combat

Level C5
LevelName = Aqua Domain
Music = DSZ2
NoZone = true
SkyNum = 8
Act = 0
TypeOfLevel = Combat
NextLevel = C6
SelectHeading = Combat

Level C6
LevelName = Sunset Heights
Music = SHZ
SubTitle = Battle on Bridge!
NoZone = true
SkyNum = 4
Act = 0
TypeOfLevel = Combat
NextLevel = C7
SelectHeading = Combat

Level C7
LevelName = Castle Eggman
Music = VSBOSS
SkyNum = 12
Act = 3
LevelFlags = 128
TypeOfLevel = Combat
NextLevel = C8
SelectHeading = Combat

Level C8
LevelName = Cactus Canyon
Music = ACZ1
SkyNum = 13
NoZone = true
Act = 0
TypeOfLevel = Combat
NextLevel = C9
SelectHeading = Combat

Level C9
LevelName = Train Showdown
Music = TSZ
SkyNum = 15
NoZone = true
Act = 0
LevelFlags = 128
TypeOfLevel = Combat
NextLevel = C0
SelectHeading = Combat