// Texture definitions generated by SLADE3
// on Mon Jul  6 03:40:17 2020

Texture "TRZCITY", 1024, 128
{
	Patch "TH2_NS2", 39, 25
	Patch "TH2_NS1", 0, 0
	Patch "TH2_NS3", 103, 25
	Patch "TH2_NS4", 247, 37
	Patch "TH2_NS4", 672, 10
	Patch "TH2_NS4", 458, 31
	Patch "TH2_NS4", 480, 31
	Patch "TH2_NS4", 512, 55
	Patch "TH2_NS4", 911, 22
	Patch "TH2_NS4", 896, 44
	Patch "TH2_NS4", 928, 44
	Patch "TH2_NS1", 183, 22
	Patch "TH2_NS5", 119, 20
	Patch "TH2_NS5", 407, 14
	Patch "TH2_NS5", 832, 22
	Patch "TH2_NS1", 279, 0
	Patch "TH2_NS1", 343, 0
	Patch "TH2_NS1", 608, 10
	Patch "TH2_NS1", 704, 0
	Patch "TH2_NS1", 960, 18
	Patch "TH2_NS1", 768, 40
	Patch "TH2_NS1", 544, 10
	Patch "TH2_NSS1", 279, -5
}

Texture "TRZCITY2", 1024, 152
{
	Patch "TH2_NS2", 400, 3
	Patch "TH2_NS2", 400, 131
	Patch "TH2_NS1", 208, 9
	Patch "TH2_NS1", 208, 137
	Patch "TH2_NS3", 96, 35
	Patch "TH2_NS3", 112, 26
	Patch "TH2_NS3", 128, 35
	Patch "TH2_NS3", 816, 33
	Patch "TH2_NS4", 0, 8
	Patch "TH2_NS4", 0, 78
	Patch "TH2_NS4", 592, 13
	Patch "TH2_NS4", 592, 62
	Patch "TH2_NS4", 336, 29
	Patch "TH2_NS4", 368, 24
	Patch "TH2_NS4", 768, 1
	Patch "TH2_NS1", 464, 24
	Patch "TH2_NS5", 272, 24
	Patch "TH2_NS5", 624, 0
	Patch "TH2_NS5", 624, 43
	Patch "TH2_NS1", 528, 2
	Patch "TH2_NS1", 528, 130
	Patch "TH2_NS1", 688, 24
	Patch "TH2_NS1", 832, 24
	Patch "TH2_NS1", 896, 24
	Patch "TH2_NS1", 896, 0
	Patch "TH2_NS1", 960, 24
	Patch "TH2_NS1", 32, 53
	Patch "TH2_NS1", 144, 1
	Patch "TH2_NS1", 144, 129
	Patch "TH2_NS1", 752, 33
	Patch "TH2_NS8", 142, 22
	Patch "TH2_NS9", 145, 24
}

// End of texture definitions
