MAINCFG
IntroToPlay = 128
SPStage_Start = H1
GameData = apologue.dat
CustomVersion = (By sluggard)

Clear Unlockables
Clear Emblems
Clear ExtraEmblems
Clear ConditionSets

#Old Unlockables

Unlockable 2
Type = None
Name = Fang
ConditionSet = -1

Unlockable 3
Type = None
Name = Metal Sonic
ConditionSet = -1

Unlockable 23
Type = None
Name = Amy
ConditionSet = -1

Unlockable 4
Name = Record Attack
Objective = Complete the first level
Height = 0
ConditionSet = 2
Type = RecordAttack

#New Unlockables

Unlockable 5
Name = Sound Test
Objective = Complete the game
Type = SoundTest
Height = 20
ConditionSet = 5

Unlockable 6
Name = Spring Garden
Objective = Get All Emeralds
Type = Warp
Var = S1
Height = 40
ConditionSet = 6

#New Condition Sets
ConditionSet 2
Condition1 = MapBeaten H1

ConditionSet 5
Condition1 = GameClear

ConditionSet 6
Condition1 = AllEmeralds

#SP Levels

Level H1
LevelName = Green Paradise
Music = PARAD
Act = 1
TypeOfLevel = Singleplayer,Co-op,Race
Skynum = 100
RecordAttack = true
LevelSelect = 1
SaveGame = true

Level H2
LevelName = Green Paradise
Music = VSBOSS
MusicPostBoss = PARAD
Act = 2
BonusType = Boss
TypeOfLevel = Singleplayer,Co-op
Skynum = 100
RecordAttack = true
LevelSelect = 1

Level H3
LevelName = Toxic Wastes
Music = TOXWS
TypeOfLevel = Singleplayer,Co-op
Skynum = 4
NextLevel = 357
RecordAttack = true
LevelSelect = 1
SaveGame = true

Level H5
LevelName = Sunken Library
TypeOfLevel = Singleplayer,Co-op
SkyNum = 132
Music = SUNKEN
RecordAttack = true
LevelSelect = 1
NextLevel = 359
SaveGame = true

Level H7
LevelName = Frozen Heights
Music = FRHTS
Act = 1
TypeOfLevel = Singleplayer,Co-op,Race
Skynum = 6
Weather = 2
RecordAttack = true
LevelSelect = 1
SaveGame = true

Level H8
LevelName = Frozen Heights
Music = VSBOSS
MusicPostBoss = FRHTS
Act = 2
BonusType = Boss
TypeOfLevel = Singleplayer,Co-op
Skynum = 6
Weather = 2
RecordAttack = true
LevelSelect = 1

Level H9
LevelName = Mine Maze
TypeOfLevel = Singleplayer,Co-op,Race
SkyNum = 11
Music = MP_MIN
RecordAttack = true
LevelSelect = 1
NextLevel = 363
SaveGame = true

Level HB
LevelName = Molten Ruins
Music = VICIOU
MusicPostBoss = VICIOU
MusicPostBossFadeIn = 0
TypeOfLevel = Singleplayer,Co-op,Race
SkyNum = 91
RecordAttack = true
LevelSelect = 1
NextLevel = 365
SaveGame = true

Level HD
LevelName = Quandary Canyon
Act = 1
TypeOfLevel = Singleplayer,Co-op,Race
Music = QUAN
SkyNum = 89
RecordAttack = true
LevelSelect = 1
SaveGame = true

Level HE
LevelName = Quandary Canyon
Act = 2
TypeOfLevel = Singleplayer,Co-op
Music = VSBOSS
MusicPostBoss = QUAN
SkyNum = 89
RecordAttack = true
LevelSelect = 1
BonusType = Boss

Level HF
LevelName = Hidden Palace
Music = HIDDEN
TypeOfLevel = Singleplayer,Co-op,Race
NextLevel = EVALUATION
SkyNum = 132
RecordAttack = true
LevelSelect = 1
SaveGame = true

#Unlockable Levels

Level S1
LevelName = Spring Garden
Subtitle = ?
Music = DAGARD
Unlockable = 6
TypeOfLevel = Singleplayer,Co-op
SkyNum = 1
LevelSelect = 3

#Old Unlockables

level 40
levelname = Haunted Heights
music = HAUNTD
skynum = 172
nextlevel = 41
RecordAttack = false
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Challenge Stages
typeoflevel = Solo,Co-op,Competition,Race
SkyboxScale = 0
flickylist = Spider,Bat

Level 41
Levelname = Aerial Garden
Music = AGZ
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 42
SkyNum = 40
RecordAttack = false
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Challenge Stages
SaveGame = true
FlickyList = Puffin,Dove
#Flicky selection is final.

Level 42
Levelname = Azure Temple
Music = ATZ
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1100
SkyNum = 35
RecordAttack = false
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Challenge Stages
SaveGame = true
FlickyList = Fish,Bluebird

#NiGHTs Stages

Level 70
Levelname = Christmas Chime
Music = CCZ
MixNightsCountdown = 1
MusicInterFadeOut = 5*MUSICRATE
TypeOfLevel = Singleplayer,Xmas,NiGHTS
NextLevel = 1100
SkyNum = 17
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
BonusType = NiGHTS
MaxBonusLives = 0
Grades1 = 0,30000,40000,60000,90000,110000
FlickyList = Bluebird,Canary,Puffin,Dove
#Canary, Puffin and Dove will be replaced with the Redbird, Pinkbird and Greenbird from Flickies Island when complete.

Level 71
Levelname = Dream Hill
SubTitle = ^1~The Slumber~
NoZone = true
Act = 0
Music = DHZ
TypeOfLevel = Singleplayer,NiGHTS
NextLevel = 1100
SkyNum = 40
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
Grades1 = 0,10000,15000,50000,80000,120000
Grades2 = 0,5000,10000,30000,40000,60000
Grades3 = 0,10000,15000,40000,50000,60000
Grades4 = 0,15000,20000,25000,40000,60000
BonusType = NiGHTS
MaxBonusLives = 0
MixNightsCountdown = 1
MusicInterFadeOut = 5000

LEVEL 72
LEVELNAME = Alpine Paradise
ACT = 1
NEXTLEVEL = 1100
MUSIC = APZ1
WEATHER = 0
SKYNUM = 300
TYPEOFLEVEL = Singleplayer,Co-op,NiGHTS
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
BONUSTYPE = NIGHTS
MAXBONUSLIVES = 0
MIXNIGHTSCOUNTDOWN = 1
MUSICINTERFADEOUT = 5*MUSICRATE
Grades1 = 0,40000,60000,80000,120000,160000

LEVEL 73
LEVELNAME = Alpine Paradise
ACT = 2
NEXTLEVEL = 1100
MUSIC = APZ2
WEATHER = 0
SKYNUM = 301
TYPEOFLEVEL = Singleplayer,Co-op,NiGHTS
Hidden = true
LevelSelect = 2
SelectHeading = NiGHTS Bonus Stages
NiGHTSAttack = true
NoVisitNeeded = true
BONUSTYPE = NIGHTS
MAXBONUSLIVES = 0
MIXNIGHTSCOUNTDOWN = 1
MUSICINTERFADEOUT = 5*MUSICRATE
Grades1 = 0,15000,20000,35000,50000,70000
Grades2 = 0,15000,20000,35000,50000,70000
Grades3 = 0,15000,20000,35000,50000,80000
Grades4 = 0,15000,20000,35000,50000,60000

#Bonus Levels

Level 30
Levelname = Frozen Hillside
Act = 0
Music = FHZ
NextLevel = 1100
RecordAttack = false
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SkyNum = 30
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Bonus Stages
Weather = 2
FlickyList = Penguin,Seal

Level 31
LevelName = Pipe Towers
Music = MARIO1
TypeOfLevel = Singleplayer,Co-op,Competition,Race,Mario
NextLevel = 1100
RecordAttack = false
SkyNum = 31
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Bonus Stages

Level 32
Levelname = Forest Fortress
Music = CEZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1100
SkyNum = 20
Weather = 3
RecordAttack = false
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Bonus Stages
SkyboxScale = 64
FlickyList = Rat,Bear

Level 33
levelname = Techno Legacy
subtitle = Original Techno Hill 2 Design
act = 0
music = THZALT
typeoflevel = Singleplayer,Co-op,Competition,Race
nextlevel = 1100
RecordAttack = false
skynum = 1
LevelSelect = 2
NoVisitNeeded = True
SelectHeading = Bonus Stages
weather = 0

#Original Stages

Level 1
Levelname = Greenflower
Act = 1
Music = GFZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 2
SkyNum = 1
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
#Flicky selection is final.

Level 2
Levelname = Greenflower
Act = 2
Music = GFZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 3
SkyNum = 1
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
#see act 1

Level 3
Levelname = Greenflower
Act = 3
Music = VSBOSS
MusicPostBoss = GFZ1
TypeOfLevel = Singleplayer,Co-op
NextLevel = 4
SkyNum = 1
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 64
BonusType = Boss
FlickyList = Bluebird,Chipmunk
StartRings = 10
ForceResetMusic = On
WarningTitle = true
#see act 1

Level 4
Levelname = Techno Hill
Act = 1
Music = THZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 5
SkyNum = 4
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SaveGame = true
FlickyList = Rabbit,Chicken
#Flicky selection is final.

Level 5
Levelname = Techno Hill
Act = 2
Music = THZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 6
SkyNum = 6
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 16
FlickyList = Rabbit,Chicken
#see act 1

Level 6
Levelname = Techno Hill
Act = 3
Music = VSBOSS
MusicPostBoss = THZ2
TypeOfLevel = Singleplayer,Co-op
NextLevel = 7
SkyNum = 4
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
BonusType = Boss
FlickyList = Rabbit,Chicken
StartRings = 10
ForceResetMusic = On
WarningTitle = true
#see act 1

Level 7
Levelname = Deep Sea
Act = 1
Music = DSZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 8
SkyNum = 8
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SaveGame = true
SkyboxScale = 32
FlickyList = Fish,Fish,Seal
#Flicky selection is final. Two sets of fish because they come in two colours.

Level 8
Levelname = Deep Sea
Act = 2
Music = DSZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 9
SkyNum = 8
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 32
FlickyList = Fish,Fish,Seal
#see act 1

Level 9
Levelname = Deep Sea
Act = 3
Music = VSBOSS
MusicPostBoss = DSZ1
TypeOfLevel = Singleplayer,Co-op
NextLevel = 10
SkyNum = 8
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 32
BonusType = Boss
FlickyList = Fish,Fish,Seal
StartRings = 10
ForceResetMusic = On
WarningTitle = true
#see act 1

Level 10
Levelname = Castle Eggman
Act = 1
Music = CEZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 11
SkyNum = 10
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
Weather = PRECIP_STORM
SkyboxScale = 64
SaveGame = true
FlickyList = Rat,Bear
#Flicky selection is final.

Level 11
Levelname = Castle Eggman
Act = 2
Music = CEZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 12
SkyNum = 11
Weather = PRECIP_STORM_NORAIN
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 16
SaveGame = true
FlickyList = Rat,Bear
#Flicky selection is final.

Level 12
Levelname = Castle Eggman
Act = 3
Music = VSBOSS
MusicPostBoss = CEZ2
TypeOfLevel = Singleplayer,Co-op
NextLevel = 13
Weather = 1
SkyNum = 10
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
BonusType = Boss
FlickyList = Rat,Bear
StartRings = 10
ForceResetMusic = On
WarningTitle = true
#see act 1

Level 13
Levelname = Arid Canyon
Act = 1
Music = ACZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 14
SkyNum = 13
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 64
SaveGame = true
FlickyList = Canary,Ram
#Flicky selection is final.

Level 14
Levelname = Arid Canyon
Act = 2
Music = ACZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 15
SkyNum = 14
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SkyboxScale = 32
FlickyList = Canary,Ram

Level 15
Levelname = Arid Canyon
Act = 3
Music = VSFANG
MusicPostBoss = ACZ1
TypeOfLevel = Singleplayer,Co-op
NextLevel = 16
SkyNum = 15
SkyboxScale = 16
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
FlickyList = Canary,Ram
BonusType = Boss
StartRings = 10
ForceResetMusic = On
WarningTitle = true

Level 16
Levelname = Red Volcano
Act = 1
Music = RVZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 22
SkyNum = 159
SkyboxScaleZ = 32
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SaveGame = true
FlickyList = Pig,Cat
#Cow and Pig will be replaced with Monkey and Iguana when complete.

Level 22
Levelname = Egg Rock
Act = 1
Music = ERZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 23
SkyNum = 22
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
SaveGame = true
FlickyList = All
#Probably final.

Level 23
Levelname = Egg Rock
Act = 2
Music = ERZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 25
SkyNum = 22
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
FlickyList = All

Level 25
Levelname = Black Core
Act = 1
Music = BCZ1
NextLevel = 26
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SkyNum = 22
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
FlickyList = All
SaveGame = true
ForceResetMusic = On
WarningTitle = true

Level 26
Levelname = Black Core
Act = 2
Music = VSMETL
MusicPostBoss = BCZ2
TypeOfLevel = Singleplayer,Co-op
NextLevel = 27
SkyNum = 22
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
BonusType = Boss
StartRings = 10
ForceResetMusic = On
WarningTitle = true

Level 27
Levelname = Black Core
Act = 3
Music = VSBRAK
TypeOfLevel = Singleplayer,Co-op
NextLevel = ENDING
SkyNum = 22
#RecordAttack = true
LevelSelect = 1
NoVisitNeeded = True
BonusType = Boss
SkyboxScale = 64
StartRings = 10
ForceResetMusic = On
WarningTitle = true