FREESLOT
SPR_SQPH
sfx_FHSQPH
S_SQPHIDLE

STATE S_SQPHIDLE
SpriteName = SPR_SQPH
SpriteFrame = FF_ANIMATE|A
Duration = -3
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_SQPHIDLE

FOLLOWER
Name = Squid_Phone
Icon = ICOFSQPH
Category = Fanworks
HornSound = DSFHSQPH
DefaultColor = blue
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_SQPHIDLE
