freeslot("SKINCOLOR_SPECTER") skincolors[SKINCOLOR_SPECTER] = { name = "Standard Specter", ramp = {31,29,27,25,23,21,19,17,15,13,11,9,7,5,3,0}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_SPEEDSPECTER") skincolors[SKINCOLOR_SPEEDSPECTER] = { name = "Speedy Specter", ramp = {159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_CARINGSPECTER") skincolors[SKINCOLOR_CARINGSPECTER] = { name = "Caring Specter", ramp = {207,206,183,205,182,204,181,180,203,179,202,178,201,177,200,176}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_FLYSPECTER") skincolors[SKINCOLOR_FLYSPECTER] = { name = "Whimsical Specter", ramp = {71,70,63,62,61,60,59,58,57,56,55,54,53,52,51,0}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_VENGEFULSPECTER") skincolors[SKINCOLOR_VENGEFULSPECTER] = { name = "Vengeful Specter", ramp = {47,47,46,46,45,44,43,42,41,40,39,38,37,36,35,34}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_MISCHEFSPECTER") skincolors[SKINCOLOR_MISCHEFSPECTER] = { name = "Mischevous Specter", ramp = {199,198,169,197,168,196,167,165,195,164,194,163,193,162,192,161}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_JEALOUSSPECTER") skincolors[SKINCOLOR_JEALOUSSPECTER] = { name = "Jealous Specter", ramp = {254,253,159,139,158,138,157,137,156,155,135,154,134,152,151,150}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_INVERTMAP, accessible = true } , freeslot("SKINCOLOR_DRIVE") skincolors[SKINCOLOR_DRIVE] = { name = "Base Drive", ramp = {128,0,0,0,0,0,0,0,0,1,128,128,129,129,130,130}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_AQUAMAP, accessible = true } , freeslot("SKINCOLOR_SPEEDDRIVE") skincolors[SKINCOLOR_SPEEDDRIVE] = { name = "Lightspeed Drive", ramp = {145,0,0,0,0,0,0,0,0,1,144,145,146,147,148,148}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } , freeslot("SKINCOLOR_AERODRIVE") skincolors[SKINCOLOR_AERODRIVE] = { name = "Aero Drive", ramp = {48,0,0,0,0,0,0,0,0,1,208,48,216,49,50,50}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } , freeslot("SKINCOLOR_RAGEDRIVE") skincolors[SKINCOLOR_RAGEDRIVE] = { name = "Rage Drive", ramp = {209,0,0,0,0,0,0,0,0,252,208,209,210,210,32,33}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_REDMAP, accessible = true } , freeslot("SKINCOLOR_LOVEDRIVE") skincolors[SKINCOLOR_LOVEDRIVE] = { name = "Love Drive", ramp = {176,0,0,0,0,0,0,0,0,252,252,176,177,178,178,179}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } , freeslot("SKINCOLOR_SHADEDRIVE") skincolors[SKINCOLOR_SHADEDRIVE] = { name = "Shade Drive", ramp = {160,0,0,0,0,0,0,0,0,1,144,160,160,161,161,162}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true }