#NPC2 Spiral town
FREESLOT
MT_SHEP
S_SHEP
S_SHEP_PUSH
SPR_SHEP

Thing MT_SHEP
#$Sprite SHEPA1
#$Category Spiral Pizza
MAPTHINGNUM = 3089
SPAWNSTATE = S_SHEP
SPAWNHEALTH = 1000
SEESTATE = S_SHEP
REACTIONTIME = 50
PAINCHANCE = 200
RAISESTATE = S_SHEP_PUSH
PAINSOUND = sfx_SHEP
DEATHSTATE = S_SHEP_PUSH
DEATHSOUND = sfx_SHEP
SPEED = 25
Radius = 50*FRACUNIT
Height = 50*FRACUNIT
MASS = 1*FRACUNIT
DAMAGE = 2*FRACUNIT
FLAGS = MF_SPECIAL

FRAME S_SHEP
SPRITENUMBER = SPR_SHEP
SPRITESUBNUMBER = A
DURATION = 10
NEXT = S_SHEP

FRAME S_SHEP_PUSH
SPRITENUMBER = SPR_SHEP
SPRITESUBNUMBER = B
DURATION = 20
NEXT = S_SHEP
ACTION A_Pain