#NPC2 Spiral town
FREESLOT
MT_PIGG
S_PIGG
S_PIGG1
S_PIGG_PUSH
SPR_PIGG

Thing MT_PIGG
#$Sprite PIGGA0
#$Category Spiral Pizza
MAPTHINGNUM = 3086
SPAWNSTATE = S_PIGG
SPAWNHEALTH = 1000
SEESTATE = S_PIGG
REACTIONTIME = 50
PAINCHANCE = 200
RAISESTATE = S_PIGG_PUSH
PAINSOUND = sfx_PIGG
DEATHSTATE = S_PIGG_PUSH
DEATHSOUND = sfx_PIGG
SPEED = 25
Radius = 50*FRACUNIT
Height = 50*FRACUNIT
MASS = 1*FRACUNIT
DAMAGE = 2*FRACUNIT
FLAGS = MF_SPECIAL

FRAME S_PIGG
SPRITENUMBER = SPR_PIGG
SPRITESUBNUMBER = A
DURATION = 10
NEXT = S_PIGG1

FRAME S_PIGG1
SPRITENUMBER = SPR_PIGG
SPRITESUBNUMBER = B
DURATION = 10
NEXT = S_PIGG

FRAME S_PIGG_PUSH
SPRITENUMBER = SPR_PIGG
SPRITESUBNUMBER = C
DURATION = 20
NEXT = S_PIGG
ACTION A_Pain