freeslot
MT_BIRD
S_BIRD
S_BIRDF
S_BIRDF1
SPR_BIRD

Thing MT_BIRD
#$Category Spiral Pizza
#$Name Flicky birds
#$Sprite BIRDA0
MAPTHINGNUM = 3096
SPAWNSTATE = S_BIRD
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 1
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_BIRDF
XDeathState = S_BIRDF
DeathSound = sfx_FLIK
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_BIRD
SPRITENUMBER = SPR_BIRD
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_BIRD

FRAME S_BIRDF
SPRITENUMBER = SPR_BIRD
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_BIRDF1

FRAME S_BIRDF1
SPRITENUMBER = SPR_BIRD
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_BIRD1