freeslot
MT_RICK
S_RICK
S_RICKF
S_RICKF1
SPR_RICK

Thing MT_RICK
#$Category Spiral Pizza
#$Name Ricky squirrel
#$Sprite RICKA0
MAPTHINGNUM = 3066
SPAWNSTATE = S_RICK
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 1
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_RICKF
XDeathState = S_RICKF
DeathSound = sfx_RICK
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_RICK
SPRITENUMBER = SPR_RICK
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_RICK

FRAME S_RICKF
SPRITENUMBER = SPR_RICK
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_RICKF1

FRAME S_RICKF1
SPRITENUMBER = SPR_RICK
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_RICK1