freeslot
MT_PAPR
S_PAPR
S_PAPRF
S_PAPRF1
SPR_PAPR

Thing MT_PAPR
#$Category Spiral Pizza
#$Name Stack of papers
#$Sprite PAPRA0
MAPTHINGNUM = 3092
SPAWNSTATE = S_PAPR
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 1
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_PAPRF
XDeathState = S_PAPRF
DeathSound = sfx_PAPR
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_PAPR
SPRITENUMBER = SPR_PAPR
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_PAPR

FRAME S_PAPRF
SPRITENUMBER = SPR_PAPR
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_PAPRF1

FRAME S_PAPRF1
SPRITENUMBER = SPR_PAPR
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_PAPRF1