#NPC2 Spiral town
FREESLOT
MT_DUDE
S_DUDE_WALK
S_DUDE_WALK2
S_DUDE_PUSH
SPR_DUDE

Thing MT_DUDE
#$Sprite DUDEA1
#$Category Spiral Pizza
MAPTHINGNUM = 3069
SPAWNSTATE = S_DUDE_WALK
SPAWNHEALTH = 1000
SEESTATE = S_DUDE_WALK
REACTIONTIME = 50
PAINCHANCE = 200
RAISESTATE = S_DUDE_PUSH
PAINSOUND = sfx_KID
DEATHSTATE = S_DUDE_PUSH
DEATHSOUND = sfx_KID
SPEED = 70
Radius = 20*FRACUNIT
Height = 20*FRACUNIT
MASS = 1*FRACUNIT
DAMAGE = 2*FRACUNIT
FLAGS = MF_SPRING|MF_SOLID

FRAME S_DUDE_WALK
SPRITENUMBER = SPR_DUDE
SPRITESUBNUMBER = A
DURATION = 10
NEXT = S_DUDE_WALK2
ACTION A_Chase

FRAME S_DUDE_WALK2
SPRITENUMBER = SPR_DUDE
SPRITESUBNUMBER = B
DURATION = 10
NEXT = S_DUDE_WALK
ACTION A_Chase

FRAME S_DUDE_PUSH
SPRITENUMBER = SPR_DUDE
SPRITESUBNUMBER = C
DURATION = 20
NEXT = S_DUDE_WALK
ACTION A_Pain