MainCfg
Gamedata = Customtracks.dat

#--SpindashPak v1.7 BETA
#--By Mayo
#--Compiled at 3/1/2024 2:44pm

#########################################
#              SPRING CUP               #
#########################################

LEVEL L5
LevelName = Flying Battery
Subtitle = Remake soon
LevelSelect = 1
NumLaps = 2
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = true
SkyNum = 1
Music = MAYO0
MobjScale = FRACUNIT*7/10
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 23
Lua.yeldiag_vforce = 20
Lua.yeldiag_hforce = 20
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.reddiag_vforce = 64
Lua.reddiag_hforce = 85
Lua.redsprg_vforce = 64
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 42
Lua.bludiag_hforce = 42
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

LEVEL L4
LevelName = Launch Base
LevelSelect = 2
NumLaps = 3
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = true
SkyNum = 6488
Music = MAYO1
SkyboxScale = 0
MobjScale = FRACUNIT* 5/10
Lua.usehflua = 1
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 45
Lua.yeldiag_vforce = 42
Lua.yeldiag_hforce = 42
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.reddiag_vforce = 30
Lua.reddiag_hforce = 85
Lua.redsprg_vforce = 64
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 80
Lua.bludiag_hforce = 60
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

LEVEL TP
LevelName = Palladium Paradise
NoZone = true
LevelSelect = 3
NumLaps = 2
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = true
SkyNum = 101
Music = MAYO2
SkyboxScale = 0
Palette = 865
MobjScale = FRACUNIT*5/10
#------------
#Misc lua
#------------
Lua.fzero = 1
Lua.fzerospeed = 140
Lua.frictionfix = true
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 45
Lua.yeldiag_vforce = 35
Lua.yeldiag_hforce = 25
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.redsprg_vforce = 120
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 42
Lua.bludiag_hforce = 42
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

Level O0
LevelName = Aquatic Ruin
LevelSelect = 4
TypeOfLevel = Race
SkyNum = 1
Music = MAPO0M
RecordAttack = true
NumLaps = 2
NoVisitNeeded = true
Music = MAYO3
MobjScale = FRACUNIT*7/10
#------------
#Misc lua
#------------
Lua.frictionfix = true

LEVEL CV
LevelName = Cookiecrumb Island 
LevelSelect = 5
SubTitle = I aint got paid for this
NumLaps = 2
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = true
SkyNum = 8854
SkyboxScale = 0
Palette = 865
Music = MAYO4
MobjScale = FRACUNIT*7/10
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 45
Lua.yeldiag_vforce = 42
Lua.yeldiag_hforce = 42
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.reddiag_vforce = 30
Lua.reddiag_hforce = 85
Lua.redsprg_vforce = 64
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 80
Lua.bludiag_hforce = 60
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

LEVEL L0
LevelName = Marble Blast
Subtitle = When the balls go ballin
LevelSelect = 7
NumLaps = 3
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = true
SkyNum = 2048
Music = MAYO5
MobjScale = FRACUNIT*5/10
#------------
#Misc lua
#------------
Lua.frictionfix = true
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 23
Lua.yeldiag_vforce = 20
Lua.yeldiag_hforce = 20
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.reddiag_vforce = 86
Lua.reddiag_hforce = 85
Lua.redsprg_vforce = 64
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 42
Lua.bludiag_hforce = 42
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

LEVEL OW
LevelName = Cyber City
LevelSelect = 8
NumLaps = 3
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = true
SkyNum = 1029
Music = MAYO6
MobjScale = FRACUNIT*5/10
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 23
Lua.yeldiag_vforce = 20
Lua.yeldiag_hforce = 20
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 75
Lua.reddiag_vforce = 32
Lua.reddiag_hforce = 32
Lua.redsprg_vforce = 32
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 42
Lua.bludiag_hforce = 42
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

----------
HELL MAPS
----------

LEVEL IN
LevelName = Studiopolis Mall
Subtitle = Remake soon
LevelSelect = 6
NumLaps = 3
TypeOfLevel = Race
Hidden = True
NoVisitNeeded = true
RecordAttack = true
SkyNum = 6
Music = MAYOA
MobjScale = FRACUNIT*7/10
#------------
#Misc lua
#------------
Lua.frictionfix = true

LEVEL ST
LevelName = Climb Them NOW!!
NoZone = true
LevelSelect = 9
NumLaps = 1
TypeOfLevel = Race
Hidden = True
NoVisitNeeded = true
RecordAttack = true
SkyNum = 21
Music = MAYOB
MobjScale = FRACUNIT*5/10
Lua.usehflua = 1
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 23
Lua.yeldiag_vforce = 20
Lua.yeldiag_hforce = 20
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.reddiag_vforce = 64
Lua.reddiag_hforce = 85
Lua.redsprg_vforce = 64
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 120
Lua.bludiag_vforce = 42
Lua.bludiag_hforce = 42
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

LEVEL QG
LevelName = Teh Quinward Gaems #1
LevelSelect = 1
NumLaps = 2
TypeOfLevel = Race
Hidden = True
NoVisitNeeded = true
RecordAttack = true
SkyNum = 1230
Music = MAYOC
MobjScale = FRACUNIT*5/10
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 23
Lua.yeldiag_vforce = 20
Lua.yeldiag_hforce = 20
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 120
Lua.reddiag_vforce = 64
Lua.reddiag_hforce = 85
Lua.redsprg_vforce = 64
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 30
Lua.bluhori_hforce = 200
Lua.bludiag_vforce = 42
Lua.bludiag_hforce = 42
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0

----------
MY CHILD
----------

LEVEL JZ
LevelName = Hectic Highrise
SubName = Spindashpak V2
LevelSelect = 1
TypeOfLevel = Race
SkyNum = 8947
RecordAttack = true
NumLaps = 3
NoVisitNeeded = true
Music = HIGH
Lua.fzero = 1
Lua.fzerospeed = 110
MobjScale = FRACUNIT*5/10
#------------
#Spring Power
#------------
Lua.grehori_vforce = 0
Lua.grehori_hforce = 14
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.gresprg_vforce = 12
Lua.gresprg_hforce = 0
Lua.yelhori_vforce = 0
Lua.yelhori_hforce = 23
Lua.yeldiag_vforce = 20
Lua.yeldiag_hforce = 20
Lua.yelsprg_vforce = 20
Lua.yelsprg_hforce = 0
Lua.redhori_vforce = 0
Lua.redhori_hforce = 80
Lua.reddiag_vforce = 32
Lua.reddiag_hforce = 32
Lua.redsprg_vforce = 32
Lua.redsprg_hforce = 0
Lua.bluhori_vforce = 0
Lua.bluhori_hforce = 56
Lua.bludiag_vforce = 64
Lua.bludiag_hforce = 73
Lua.blusprg_vforce = 42
Lua.blusprg_hforce = 0