freeslot
# Banana Tree
MT_BANATREE
S_STATENANA
SPR_CINP

Object MT_BANATREE
#$Name Banana Tree
#$Sprite CINPA0
MapThingNum = 1023
SpawnState  = S_STATENANA
SpawnHealth = 1000
Radius = 32*FRACUNIT 
Height = 520*FRACUNIT
Flags  = MF_SCENERY|MF_SOLID

# TREEITEM
State S_STATENANA
SpriteName = SPR_CINP
SpriteFrame = A
Duration = 1
NEXT = S_STATENANA
Var1 = 14
Var2 = 6