Speccy's Dungeon Crawler

Speccy's Dungeon Crawler v1.7

There was a changelog for this earlier, but turns out sigsegv issue is a pain to fix.
Custom Floors now get added one floor BEFORE Black Eggman, therefore you no longer have to create your own Boss Floor. Maybe I'll change it in the future to where you can choose, but not now.
Apparently landing the Final hit on Black Eggman in v1.3 causes a sigsegv, however thanks to Amperbee (I dunno how to tag people.) the sigsegv no longer happens.
(Errr, nevermind??? Testing it in v1.3.2 seems to still sigsegv?????)
  • Cool!
Reactions: Marowakky
-Added Black Eggman as the Final Floor's Boss. (e.g. below)
srb20072.png

(Since Custom Floors are added to the End of the Dungeon they automatically become the Boss Floor,
make sure your last floor has room for Eggman!)

-Added Per-Character Stats. (e.g. Sonic and Knuckles.)
srb20073.png
srb20074.png


-Added Names to each Block Type in the Creator.
srb20122.gif
-Added a new HUD object dedicated to showing your Stats.
-Added Base ATK and DEF for more protection.
-Lowered XP requirements.
-Changed Enemy HP per Floor.
-Changed Inventory Size from 3 -> 5.
I literally forgot to update the CUSTOMVERSION in the SOC lol, also forgot to mention that I added another shield and sword??
-Added Textures based on how high you are.
-Added 4 more maps for a total of 9 maps.
-Changed how the music works so it isn't just limited to 10 floors. Now it's based on how high you are.
-Added the command 'addgamefloor' and renamed other commands. Also changed how one command works.
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