v1.1
- Beam position is now determined by a fixed value, rather than the skin's height
- Player can now hurt Metal Sonic in BCZ2 by gliding into him
- Added missing sprites (SIGN, LIFE, XTRAA0)
- TARGET HUD preview now spins smoothly, rather than hanging on front view briefly
- When switching targets, TARGET HUD preview now resets angle
- Gear indicator is now centered to line up with the TARGET HUD
- Updated the autofire toggle sound to more closely match up with the source material
- Added a unique sound for losing rings on lava (sfx_sphlav)
- Beam's position now properly flips with gravity