local function cool(player)
	if player.mo.skin ~= "sonkick" then
		return
	end

	if (player.cmd.buttons & BT_CUSTOM2)
	and player.mo.state == S_PLAY_STND 
	and player.rings >0 then
	S_StartSound(NULL, sfx_REES)
	player.mo.state = S_PLAY_WAIT
	player.powers[pw_sneakers] = 1500
	player.rings = 0
	end
end

addHook("PlayerThink", cool)
				